/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSG_MULTISAMPLE #define OSG_MULTISAMPLE 1 #include #include #include #ifndef GL_ARB_multisample #define GL_MULTISAMPLE_ARB 0x809D #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F #define GL_SAMPLE_COVERAGE_ARB 0x80A0 #define GL_SAMPLE_BUFFERS_ARB 0x80A8 #define GL_SAMPLES_ARB 0x80A9 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB #define GL_MULTISAMPLE_BIT_ARB 0x20000000 #endif #ifndef GL_NV_multisample_filter_hint #define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 #endif namespace osg { /** Multisample - encapsulates the OpenGL Multisample state.*/ class OSG_EXPORT Multisample : public StateAttribute { public : enum Mode { FASTEST = GL_FASTEST, NICEST = GL_NICEST, DONT_CARE = GL_DONT_CARE }; Multisample(); /** Copy constructor using CopyOp to manage deep vs shallow copy.*/ Multisample(const Multisample& trans,const CopyOp& copyop=CopyOp::SHALLOW_COPY): StateAttribute(trans,copyop), _coverage(trans._coverage), _invert(trans._invert), _mode(trans._mode) {} META_StateAttribute(osg, Multisample,MULTISAMPLE); /** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/ virtual int compare(const StateAttribute& sa) const { // check the types are equal and then create the rhs variable // used by the COMPARE_StateAttribute_Parameter macros below. COMPARE_StateAttribute_Types(Multisample,sa) // compare each parameter in turn against the rhs. COMPARE_StateAttribute_Parameter(_coverage) COMPARE_StateAttribute_Parameter(_invert) COMPARE_StateAttribute_Parameter(_mode) return 0; // passed all the above comparison macros, must be equal. } void setSampleCoverage(float coverage, bool invert) { _coverage = coverage; _invert = invert; } inline void setCoverage(float coverage) { _coverage=coverage; } inline float getCoverage() const { return _coverage; } inline void setInvert(bool invert) { _invert=invert; } inline bool getInvert() const { return _invert; } inline void setHint(Mode mode) { _mode = mode; } inline Mode getHint() const { return _mode; } virtual void apply(State& state) const; protected : virtual ~Multisample(); float _coverage; bool _invert; Mode _mode; }; } #endif