/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include #include using namespace osg; PolygonMode::PolygonMode() { _modeFront = FILL; _modeBack = FILL; } PolygonMode::~PolygonMode() { } void PolygonMode::setMode(Face face,Mode mode) { switch(face) { case(FRONT): _modeFront = mode; break; case(BACK): _modeBack = mode; break; case(FRONT_AND_BACK): _modeFront = mode; _modeBack = mode; break; } } PolygonMode::Mode PolygonMode::getMode(Face face) const { switch(face) { case(FRONT): return _modeFront; case(BACK): return _modeBack; case(FRONT_AND_BACK): return _modeFront; } notify(WARN)<<"Warning : invalid Face passed to PolygonMode::getMode(Face face)"<