/********************************************************************** * * FILE: LightSource.cpp * * DESCRIPTION: Read/Write osg::LightSource in binary format to disk. * * CREATED BY: Auto generated by iveGenerated * and later modified by Rune Schmidt Jensen. * * HISTORY: Created 21.3.2003 * * Copyright 2003 VR-C **********************************************************************/ #include "Exception.h" #include "LightSource.h" #include "Group.h" #include "Light.h" using namespace ive; void LightSource::write(DataOutputStream* out){ // Write LightSource's identification. out->writeInt(IVELIGHTSOURCE); // If the osg class is inherited by any other class we should also write this to file. osg::Group* group = dynamic_cast(this); if(group){ ((ive::Group*)(group))->write(out); } else throw Exception("LightSource::write(): Could not cast this osg::LightSource to an osg::Group."); // Write LightSource's properties. // Write out light out->writeBool(getLight()!=0); if(getLight()) { ((ive::Light*)(getLight()))->write(out); } // Write reference frame out->writeInt((int)getReferenceFrame()); } void LightSource::read(DataInputStream* in){ // Peek on LightSource's identification. int id = in->peekInt(); if(id == IVELIGHTSOURCE){ // Read LightSource's identification. id = in->readInt(); // If the osg class is inherited by any other class we should also read this from file. osg::Group* group = dynamic_cast(this); if(group){ ((ive::Group*)(group))->read(in); } else throw Exception("LightSource::read(): Could not cast this osg::LightSource to an osg::Object."); // Read LightSource's properties // Read light if(in->readBool()){ osg::Light* light = new osg::Light(); ((ive::Light*)(light))->read(in); setLight(light); } // Read reference frame setReferenceFrame((osg::LightSource::ReferenceFrame) in->readInt()); } else{ throw Exception("LightSource::read(): Expected LightSource identification."); } }