/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include using namespace osg; ImageStream::ImageStream(): _status(INVALID), _loopingMode(LOOPING) { setDataVariance(DYNAMIC); //#ifndef __APPLE__ // disabled under OSX for time being while we resolve why PBO // doesn't function properly under OSX. setPixelBufferObject(new PixelBufferObject(this)); //#endif } ImageStream::ImageStream(const ImageStream& image,const CopyOp& copyop): Image(image,copyop), _status(image._status), _loopingMode(image._loopingMode), _audioStreams(image._audioStreams) { } int ImageStream::compare(const Image& rhs) const { return Image::compare(rhs); }