/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRA;NTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include #include #include using namespace osg; View::View(): Object(true) { // OSG_NOTICE<<"Constructing osg::View"<setView(this); double height = osg::DisplaySettings::instance()->getScreenHeight(); double width = osg::DisplaySettings::instance()->getScreenWidth(); double distance = osg::DisplaySettings::instance()->getScreenDistance(); double vfov = osg::RadiansToDegrees(atan2(height/2.0f,distance)*2.0); _camera->setProjectionMatrixAsPerspective( vfov, width/height, 1.0f,10000.0f); _camera->setClearColor(osg::Vec4f(0.2f, 0.2f, 0.4f, 1.0f)); osg::StateSet* stateset = _camera->getOrCreateStateSet(); stateset->setGlobalDefaults(); } View::View(const osg::View& view, const osg::CopyOp& copyop): Object(view,copyop), _lightingMode(view._lightingMode), _light(view._light), _camera(view._camera), _slaves(view._slaves) { } View::~View() { OSG_INFO<<"Destructing osg::View"<setView(0); _camera->setCullCallback(0); } // detach the cameras from this View to prevent dangling pointers for(Slaves::iterator itr = _slaves.begin(); itr != _slaves.end(); ++itr) { Slave& cd = *itr; cd._camera->setView(0); cd._camera->setCullCallback(0); } _camera = 0; _slaves.clear(); _light = 0; #if 0 if (osg::Referenced::getDeleteHandler()) { // osg::Referenced::getDeleteHandler()->setNumFramesToRetainObjects(0); osg::Referenced::getDeleteHandler()->flushAll(); } #endif OSG_INFO<<"Done destructing osg::View"<setView(this); for(unsigned int i=0; i<_slaves.size(); ++i) { if (_slaves[i]._camera.valid()) _slaves[i]._camera->setView(this); } // then clear the passing in view. rhs._light = 0; rhs._camera = 0; rhs._slaves.clear(); } void View::setLightingMode(LightingMode lightingMode) { _lightingMode = lightingMode; if (_lightingMode != NO_LIGHT && !_light) { _light = new osg::Light; _light->setThreadSafeRefUnref(true); _light->setLightNum(0); _light->setAmbient(Vec4(0.00f,0.0f,0.00f,1.0f)); _light->setDiffuse(Vec4(0.8f,0.8f,0.8f,1.0f)); _light->setSpecular(Vec4(1.0f,1.0f,1.0f,1.0f)); } } void View::setCamera(osg::Camera* camera) { if (_camera.valid()) _camera->setView(0); _camera = camera; if (_camera.valid()) { _camera->setView(this); _camera->setRenderer(createRenderer(camera)); } } void View::updateSlaves() { for(unsigned int i=0; i<_slaves.size(); ++i) { Slave& slave = _slaves[i]; slave.updateSlave(*this); } } void View::Slave::updateSlaveImplementation(View& view) { if (!view.getCamera()) return; if (_camera->getReferenceFrame()==osg::Transform::RELATIVE_RF) { _camera->setProjectionMatrix(view.getCamera()->getProjectionMatrix() * _projectionOffset); _camera->setViewMatrix(view.getCamera()->getViewMatrix() * _viewOffset); } _camera->inheritCullSettings(*(view.getCamera()), _camera->getInheritanceMask()); } bool View::addSlave(osg::Camera* camera, const osg::Matrix& projectionOffset, const osg::Matrix& viewOffset, bool useMastersSceneData) { if (!camera) return false; camera->setView(this); unsigned int i = _slaves.size(); if (useMastersSceneData) { camera->removeChildren(0,camera->getNumChildren()); if (_camera.valid()) { for(unsigned int i=0; i<_camera->getNumChildren(); ++i) { camera->addChild(_camera->getChild(i)); } } } _slaves.push_back(Slave(camera, projectionOffset, viewOffset, useMastersSceneData)); _slaves[i].updateSlave(*this); camera->setRenderer(createRenderer(camera)); return true; } bool View::removeSlave(unsigned int pos) { if (pos >= _slaves.size()) return false; _slaves[pos]._camera->setView(0); _slaves[pos]._camera->setCullCallback(0); _slaves.erase(_slaves.begin()+pos); return true; } View::Slave * View::findSlaveForCamera(osg::Camera* camera) { unsigned int i = findSlaveIndexForCamera(camera); if (i >= getNumSlaves()) return (NULL); return &(_slaves[i]); } unsigned int View::findSlaveIndexForCamera(osg::Camera* camera) const { if (_camera == camera) return _slaves.size(); for(unsigned int i=0; i<_slaves.size(); ++i) { if (_slaves[i]._camera == camera) return (i); } return _slaves.size(); }