class SG_EXPORT osg::Geode

Leaf Node for grouping Drawables

Inheritance:


Public Methods

[more]typedef std::vector< ref_ptr<Drawable> > DrawableList Geode()
[more]virtual Object* clone() const
[more]virtual bool isSameKindAs(const Object* obj) const
[more]virtual const char* className() const
[more]virtual void accept(NodeVisitor& nv)
[more]virtual const bool addDrawable( Drawable* drawable )
Add Drawable to Geode.
[more]virtual const bool removeDrawable( Drawable* drawable )
Remove Drawable from Geode.
[more]virtual const bool replaceDrawable( Drawable* origDraw, Drawable* newDraw )
Replace specified Drawable with another Drawable.
[more]inline const int getNumDrawables() const
return the number of geoset's
[more]inline Drawable* getDrawable( const int i )
return geoset at position i
[more]inline const Drawable* getDrawable( const int i ) const
return geoset at position i
[more]inline const bool containsDrawable(const Drawable* gset) const
return true is geoset is contained within Geode
[more]inline DrawableList::iterator findDrawable(const Drawable* gset)
return the iterator postion for specified Drawable.
[more]inline DrawableList::const_iterator findDrawable(const Drawable* gset) const
return the const_iterator postion for specified Drawable.
[more]void compileDrawables(State& state)
complile OpenGL Display List for each geoset

Protected Fields

[more]DrawableList _drawables

Protected Methods

[more]virtual ~Geode()
[more]virtual const bool computeBound() const


Inherited from Node:

Public Methods

ovirtual void ascend(NodeVisitor& nv)
ovirtual void traverse(NodeVisitor& )
oinline void setName( const std::string& name )
oinline void setName( const char* name )
oinline const std::string& getName() const
oinline const ParentList& getParents() const
oinline Group* getParent(const int i)
oinline const Group* getParent(const int i) const
oinline const int getNumParents() const
oinline void setUserData(void* data, MemoryAdapter* ma=0L)
oinline void* getUserData()
oinline const void* getUserData() const
oinline MemoryAdapter* getMemoryAdapter()
oinline const MemoryAdapter* getMemoryAdapter() const
oinline void setNodeMask(const NodeMask nm)
oinline const NodeMask getNodeMask() const
oinline const DescriptionList& getDescriptions() const
oinline DescriptionList& getDescriptions()
oinline const std::string& getDescription(const int i) const
oinline std::string& getDescription(const int i)
oinline const int getNumDescriptions() const
ovoid addDescription(const std::string& desc)
oinline void setStateSet(osg::StateSet* dstate)
oinline osg::StateSet* getStateSet()
oinline const osg::StateSet* getStateSet() const
oinline const BoundingSphere& getBound() const
ovoid dirtyBound()

Public Members

otypedef std::vector<Group*> ParentList
otypedef std::vector<std::string> DescriptionList

Protected Fields

omutable BoundingSphere _bsphere
omutable bool _bsphere_computed
ostd::string _name
oParentList _parents
ovoid* _userData
oref_ptr<MemoryAdapter> _memoryAdapter
oNodeMask _nodeMask
oDescriptionList _descriptions
oref_ptr<StateSet> _dstate


Inherited from Object:


Inherited from Referenced:

Public Methods

oinline Referenced& operator = (Referenced&)
oinline void ref() const
oinline void unref() const
oinline const int referenceCount() const

Protected Fields

omutable int _refCount


Documentation

Leaf Node for grouping Drawables
otypedef std::vector< ref_ptr<Drawable> > DrawableList Geode()

ovirtual Object* clone() const

ovirtual bool isSameKindAs(const Object* obj) const

ovirtual const char* className() const

ovirtual void accept(NodeVisitor& nv)

ovirtual const bool addDrawable( Drawable* drawable )
Add Drawable to Geode. If gset is not NULL and is not contained in Geode then increment its reference count, add it to the drawables list and dirty the bounding sphere to force it to recompute on next getBound() and return true for success. Otherwise return false.

ovirtual const bool removeDrawable( Drawable* drawable )
Remove Drawable from Geode. If gset is contained in Geode then remove it from the geoset list and decrement its reference count, and dirty the bounding sphere to force it to recompute on next getBound() and return true for success. If gset is not found then return false and do not change the reference count of gset.

ovirtual const bool replaceDrawable( Drawable* origDraw, Drawable* newDraw )
Replace specified Drawable with another Drawable. Decrement the reference count origGSet and increments the reference count of newGset, and dirty the bounding sphere to force it to recompute on next getBound() and returns true. If origDrawable is not found then return false and do not add newGset. If newGset is NULL then return false and do not remove origGset.

oinline const int getNumDrawables() const
return the number of geoset's

oinline Drawable* getDrawable( const int i )
return geoset at position i

oinline const Drawable* getDrawable( const int i ) const
return geoset at position i

oinline const bool containsDrawable(const Drawable* gset) const
return true is geoset is contained within Geode

oinline DrawableList::iterator findDrawable(const Drawable* gset)
return the iterator postion for specified Drawable. return _geoset.end() if gset not is contained in Geode.

oinline DrawableList::const_iterator findDrawable(const Drawable* gset) const
return the const_iterator postion for specified Drawable. return _geoset.end() if gset not is contained in Geode.

ovoid compileDrawables(State& state)
complile OpenGL Display List for each geoset

ovirtual ~Geode()

ovirtual const bool computeBound() const

oDrawableList _drawables


Direct child classes:
Billboard

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