/********************************************************************** * * FILE: Program.cpp * * DESCRIPTION: Read/Write osg::Program in binary format to disk. * * CREATED BY: Auto generated by iveGenerated * and later modified by Rune Schmidt Jensen. * * HISTORY: Created 20.3.2003 * * Copyright 2003 VR-C **********************************************************************/ #include "Exception.h" #include "Program.h" #include "Object.h" using namespace ive; void Program::write(DataOutputStream* out){ // Write Program's identification. out->writeInt(IVEPROGRAM); // If the osg class is inherited by any other class we should also write this to file. osg::Object* obj = dynamic_cast(this); if(obj) { ((ive::Object*)(obj))->write(out); } else throw Exception("Program::write(): Could not cast this osg::Program to an osg::Object."); const AttribBindingList& abl = getAttribBindingList(); out->writeUInt(abl.size()); for(AttribBindingList::const_iterator itr = abl.begin(); itr != abl.end(); ++itr) { out->writeString(itr->first); out->writeUInt(itr->second); } // Write out->writeUInt(getNumShaders()); for(unsigned int si=0; siwriteShader(getShader(si)); } } void Program::read(DataInputStream* in) { // Read Program's identification. int id = in->peekInt(); if(id == IVEPROGRAM) { // Read Program's identification. id = in->readInt(); // If the osg class is inherited by any other class we should also read this from file. osg::Object* obj = dynamic_cast(this); if(obj) { ((ive::Object*)(obj))->read(in); } else throw Exception("Program::read(): Could not cast this osg::Program to an osg::Object."); } else { throw Exception("Program::read(): Expected Program identification."); } // reading in shaders. unsigned int size = in->readUInt(); for(unsigned int ai=0; aireadString(); unsigned int index = in->readUInt(); addBindAttribLocation(name, index); } // reading in shaders. size = in->readUInt(); for(unsigned int si=0; sireadShader(); addShader(shader); } }