/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGDB_XML_PARSER #define OSGDB_XML_PARSER 1 #include namespace osgDB { // forward declare class XmlNode; /** read an Xml file, find the file in Options DataFilePathList.*/ extern OSGDB_EXPORT XmlNode* readXmlFile(const std::string& filename,const Options* options); /** read an Xml file, find the file in osgDB::Registry's eaderWriter::Options DataFilePathList.*/ inline XmlNode* readXmlFile(const std::string& filename) { return readXmlFile(filename, osgDB::Registry::instance()->getOptions()); } /** read an Xml from from an istream.*/ extern OSGDB_EXPORT XmlNode* readXmlStream(std::istream& fin); extern OSGDB_EXPORT std::string trimEnclosingSpaces(const std::string& str); /** XmlNode class for very basic reading and writing of xml files.*/ class OSGDB_EXPORT XmlNode : public osg::Referenced { public: XmlNode(); enum NodeType { UNASSIGNED, ATOM, NODE, GROUP, ROOT, COMMENT, INFORMATION }; typedef std::map< std::string, std::string > Properties; typedef std::vector< osg::ref_ptr > Children; NodeType type; std::string name; std::string contents; Properties properties; Children children; std::string getTrimmedContents() const { return trimEnclosingSpaces(contents); } public: class OSGDB_EXPORT Input { public: Input(); Input(const Input&); ~Input(); typedef std::string::size_type size_type; void open(const std::string& filename); void attach(std::istream& istream); void readAllDataIntoBuffer(); operator bool () const { return _currentPos<_buffer.size(); } size_type currentPosition() const { return _currentPos; } int get() { if (_currentPos<_buffer.size()) return _buffer[_currentPos++]; else return -1; } int operator [] (size_type i) const { if ((_currentPos+i)<_buffer.size()) return _buffer[_currentPos+i]; else return -1; } void operator ++ () { if (_currentPos<_buffer.size()) ++_currentPos; } void operator += (size_type n) { if ((_currentPos+n)<_buffer.size()) _currentPos+=n; else _currentPos = _buffer.size(); } void skipWhiteSpace(); std::string substr(size_type pos, size_type n=std::string::npos) { return (_currentPos<_buffer.size()) ? _buffer.substr(_currentPos+pos,n) : std::string(); } size_type find(const std::string& str) { if (_currentPos<_buffer.size()) { size_type pos = _buffer.find(str, _currentPos); if (pos==std::string::npos) return std::string::npos; else return pos-_currentPos; } else return std::string::npos; } bool match(const std::string& str) { return (_currentPos<_buffer.size()) ? _buffer.compare(_currentPos, str.size(), str)==0 : false; } typedef std::map< std::string, int > ControlToCharacterMap; typedef std::map< int, std::string> CharacterToControlMap; void addControlToCharacter(const std::string& control, int c); ControlToCharacterMap _controlToCharacterMap; CharacterToControlMap _characterToControlMap; private: void setUpControlMappings(); size_type _currentPos; std::ifstream _fin; std::string _buffer; }; bool read(Input& input); bool write(std::ostream& fout, const std::string& indent = "") const; bool writeString(std::ostream& fout, const std::string& str) const; protected: bool writeChildren(std::ostream& fout, const std::string& indent) const; bool writeProperties(std::ostream& fout) const; }; } #endif