#--------------------------------------------------- # OSG CMAKE SUPPORT # (C) by Michael Wagner, mtw@shared-reality.com 2005 # (C) Eric Wing, Luigi Calori and Robert Osfield 2006-2007 #--------------------------------------------------- PROJECT(OSG_PLUGINS_MASTER) IF(NOT DYNAMIC_OPENSCENEGRAPH) ADD_DEFINITIONS(-DOSG_LIBRARY_STATIC) ENDIF() IF(NOT MSVC) SET(LIBRARY_OUTPUT_PATH "${LIBRARY_OUTPUT_PATH}/${OSG_PLUGINS}") SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_LIBRARY_OUTPUT_DIRECTORY}/${OSG_PLUGINS}") ENDIF() SET(CMAKE_SHARED_MODULE_PREFIX ${OSG_PLUGIN_PREFIX}) IF(MSVC80) IF(NOT OSG_MSVC_GENERATE_PLUGINS_AND_WRAPPERS_MANIFESTS) SET(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} /MANIFEST:NO") ENDIF() ENDIF() SET(TARGET_DEFAULT_PREFIX "osgdb_") SET(TARGET_DEFAULT_LABEL_PREFIX "Plugins") SET(TARGET_COMMON_LIBRARIES OpenThreads osg osgDB osgUtil ) ############################################################ # # NodeKit/Psudo loader plugins # ADD_SUBDIRECTORY(osgAnimation) ADD_SUBDIRECTORY(osgFX) ADD_SUBDIRECTORY(osgParticle) ADD_SUBDIRECTORY(osgSim) ADD_SUBDIRECTORY(osgText) ADD_SUBDIRECTORY(osgViewer) ADD_SUBDIRECTORY(osgShadow) ADD_SUBDIRECTORY(osgTerrain) ADD_SUBDIRECTORY(osgVolume) ADD_SUBDIRECTORY(osgWidget) ADD_SUBDIRECTORY(osga) ADD_SUBDIRECTORY(rot) ADD_SUBDIRECTORY(scale) ADD_SUBDIRECTORY(trans) ADD_SUBDIRECTORY(normals) ############################################################ # # Main native plugins # ADD_SUBDIRECTORY(osg) ADD_SUBDIRECTORY(ive) ############################################################ # # Viewer plugins # ADD_SUBDIRECTORY(cfg) ############################################################ # # Shader plugins # ADD_SUBDIRECTORY(glsl) ############################################################ # # Image plugins # ADD_SUBDIRECTORY(rgb) ADD_SUBDIRECTORY(bmp) ADD_SUBDIRECTORY(pnm) ADD_SUBDIRECTORY(dds) ADD_SUBDIRECTORY(tga) ADD_SUBDIRECTORY(hdr) ADD_SUBDIRECTORY(dot) ADD_SUBDIRECTORY(vtf) IF(JPEG_FOUND) ADD_SUBDIRECTORY(jpeg) ENDIF() IF(JASPER_FOUND) ADD_SUBDIRECTORY(jp2) ENDIF() IF(OPENEXR_FOUND) ADD_SUBDIRECTORY(exr) ENDIF() IF(GIFLIB_FOUND) ADD_SUBDIRECTORY(gif) ENDIF() IF(PNG_FOUND) ADD_SUBDIRECTORY(png) ENDIF() IF(TIFF_FOUND) ADD_SUBDIRECTORY(tiff) ENDIF() IF(GDAL_FOUND) ADD_SUBDIRECTORY(gdal) ADD_SUBDIRECTORY(ogr) ENDIF() IF(XUL_FOUND) IF(WIN32 OR APPLE OR GTK_FOUND) ADD_SUBDIRECTORY(gecko) ENDIF() ENDIF() ############################################################ # # 3D Image plugins # IF(DCMTK_FOUND AND ZLIB_FOUND) ADD_SUBDIRECTORY(dicom) ELSE() IF(ITK_FOUND) ADD_SUBDIRECTORY(dicom) ENDIF() ENDIF() ############################################################ # # 3rd party 3d plugins # ADD_SUBDIRECTORY(3dc) ADD_SUBDIRECTORY(p3d) IF(CURL_FOUND) ADD_SUBDIRECTORY(curl) ENDIF() IF(ZLIB_FOUND) ADD_SUBDIRECTORY(gz) ENDIF() IF(INVENTOR_FOUND) ADD_SUBDIRECTORY(Inventor) ENDIF() IF(OPENVRML_FOUND) ADD_SUBDIRECTORY(vrml) ENDIF() IF(COLLADA_FOUND) ADD_SUBDIRECTORY(dae) ENDIF() ADD_SUBDIRECTORY(lwo) ADD_SUBDIRECTORY(bvh) ADD_SUBDIRECTORY(x) ADD_SUBDIRECTORY(dw) ADD_SUBDIRECTORY(ply) ADD_SUBDIRECTORY(dxf) ADD_SUBDIRECTORY(OpenFlight) # ADD_SUBDIRECTORY(flt) ADD_SUBDIRECTORY(geo) ADD_SUBDIRECTORY(obj) IF(PERFORMER_FOUND) ADD_SUBDIRECTORY(pfb) ENDIF() ADD_SUBDIRECTORY(pic) ADD_SUBDIRECTORY(stl) ADD_SUBDIRECTORY(3ds) ADD_SUBDIRECTORY(ac) ADD_SUBDIRECTORY(logo) ADD_SUBDIRECTORY(lws) ADD_SUBDIRECTORY(md2) ADD_SUBDIRECTORY(osgtgz) ADD_SUBDIRECTORY(tgz) ADD_SUBDIRECTORY(txp) ADD_SUBDIRECTORY(shp) ADD_SUBDIRECTORY(txf) ADD_SUBDIRECTORY(bsp) ADD_SUBDIRECTORY(mdl) IF(XINE_FOUND) ADD_SUBDIRECTORY(xine) ENDIF() IF(FFMPEG_FOUND) ADD_SUBDIRECTORY(ffmpeg) ENDIF() # IF(OPENAL_FOUND) # ADD_SUBDIRECTORY(OpenAL) # ENDIF() IF(APPLE) ADD_SUBDIRECTORY(imageio) ENDIF() IF(QUICKTIME_FOUND) ADD_SUBDIRECTORY(quicktime) ENDIF() IF(FREETYPE_FOUND) ADD_SUBDIRECTORY(freetype) ENDIF() IF(ZLIB_FOUND) ADD_SUBDIRECTORY(zip) ENDIF() IF(RSVG_FOUND AND CAIRO_FOUND) ADD_SUBDIRECTORY(svg) ENDIF() IF(POPPLER_FOUND AND CAIRO_FOUND) ADD_SUBDIRECTORY(pdf) ENDIF() IF(LIBVNCSERVER_FOUND) ADD_SUBDIRECTORY(vnc) ENDIF() ##########to get all the variables of Cmake #GET_CMAKE_PROPERTY(MYVARS VARIABLES) #FOREACH(myvar ${MYVARS}) # FILE(APPEND ${CMAKE_CURRENT_BINARY_DIR}/AllVariables.txt # "${myvar} -->${${myvar}}<-\n" # ) #ENDFOREACH(myvar)