BlendFunc - encapsulates the OpenGL blend/transparency state
Inheritance:
Public Methods
-
BlendFunc()
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BlendFunc(GLenum source, GLenum destination)
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BlendFunc(const BlendFunc& trans, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
- Copy constructor using CopyOp to manage deep vs shallow copy
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META_StateAttribute(osg, BlendFunc, BLENDFUNC)
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virtual int compare(const StateAttribute& sa) const
- return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
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virtual void getAssociatedModes(std::vector<GLMode>& modes) const
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inline void setFunction( GLenum source, GLenum destination )
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void setSource(GLenum source)
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inline GLenum getSource() const
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void setDestination(GLenum destination)
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inline GLenum getDestination() const
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virtual void apply(State& state) const
Public Members
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enum BlendFuncMode
Protected Fields
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GLenum _source_factor
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GLenum _destination_factor
Protected Methods
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virtual ~BlendFunc()
Public Methods
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virtual Object* cloneType() const
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virtual Object* clone(const CopyOp&) const
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virtual bool isSameKindAs(const Object* obj) const
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virtual const char* libraryName() const
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virtual const char* className() const
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virtual Type getType() const
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virtual bool isTextureAttribute() const
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bool operator < (const StateAttribute& rhs) const
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bool operator == (const StateAttribute& rhs) const
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bool operator != (const StateAttribute& rhs) const
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virtual void compile(State&) const
Public Members
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typedef GLenum GLMode
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typedef unsigned int GLModeValue
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typedef unsigned int OverrideValue
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enum Values
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typedef unsigned int Type
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enum Types
Inherited from Object:
Public Methods
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inline void setDataVariance(DataVariance dv)
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inline DataVariance getDataVariance() const
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inline void setUserData(Referenced* obj)
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inline Referenced* getUserData()
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inline const Referenced* getUserData() const
Public Members
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enum DataVariance
Protected Fields
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DataVariance _dataVariance
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ref_ptr<Referenced> _userData
Public Methods
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inline Referenced& operator = (Referenced&)
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static void setDeleteHandler(DeleteHandler* handler)
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static DeleteHandler* getDeleteHandler()
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inline void ref() const
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inline void unref_nodelete() const
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inline int referenceCount() const
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inline void unref() const
Protected Fields
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mutable int _refCount
Documentation
BlendFunc - encapsulates the OpenGL blend/transparency state
- BlendFunc()
- BlendFunc(GLenum source, GLenum destination)
- BlendFunc(const BlendFunc& trans, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
- Copy constructor using CopyOp to manage deep vs shallow copy
- META_StateAttribute(osg, BlendFunc, BLENDFUNC)
- virtual int compare(const StateAttribute& sa) const
- return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
- virtual void getAssociatedModes(std::vector<GLMode>& modes) const
- enum BlendFuncMode
- DST_ALPHA
- DST_COLOR
- ONE
- ONE_MINUS_DST_ALPHA
- ONE_MINUS_DST_COLOR
- ONE_MINUS_SRC_ALPHA
- ONE_MINUS_SRC_COLOR
- SRC_ALPHA
- SRC_ALPHA_SATURATE
- SRC_COLOR
- CONSTANT_ALPHA
- ONE_MINUS_CONSTANT_ALPHA
- ZERO
- inline void setFunction( GLenum source, GLenum destination )
- void setSource(GLenum source)
- inline GLenum getSource() const
- void setDestination(GLenum destination)
- inline GLenum getDestination() const
- virtual void apply(State& state) const
- virtual ~BlendFunc()
- GLenum _source_factor
- GLenum _destination_factor
- This class has no child classes.
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