/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield * * This application is open source and may be redistributed and/or modified * freely and without restriction, both in commericial and non commericial applications, * as long as this copyright notice is maintained. * * This application is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. */ #include #include #include #include #include #include #include Demeter::Terrain* loadTerrain() { #ifdef _WIN32 char fileSeparator = '\\'; #else char fileSeparator = '/'; #endif char szMediaPath[17]; sprintf(szMediaPath,"..%cdata%cLlano",fileSeparator,fileSeparator); Demeter::Settings::GetInstance()->SetMediaPath(szMediaPath); Demeter::Settings::GetInstance()->SetTessellateMethod(Demeter::Settings::TM_2D_ROLLONLY); // Load a terrain that was generated in the Demeter Texture Editor Demeter::Terrain* pTerrain = new Demeter::Terrain(500000,0.0f,0.0f); try { #ifdef _DEBUG Demeter::Loader::GetInstance()->LoadElevations("DemeterElevationLoaderDebug","Llano.terrain",pTerrain); Demeter::Loader::GetInstance()->LoadTerrainTexture("DemeterTextureLoaderDebug","Llano.terrain",pTerrain); #else Demeter::Loader::GetInstance()->LoadElevations("DemeterElevationLoader","Llano.terrain",pTerrain); Demeter::Loader::GetInstance()->LoadTerrainTexture("DemeterTextureLoader","Llano.terrain",pTerrain); #endif } catch(Demeter::DemeterException* pEx) { std::cerr<GetErrorMessage()<SetTerrain(pTerrain); osg::Geode* pGeode = new osg::Geode; pGeode->addDrawable(pDrawable); float detailThreshold = 9.0f; pTerrain->SetDetailThreshold(detailThreshold); return pGeode; } class KeyboardEventHandler : public osgGA::GUIEventHandler { public: KeyboardEventHandler(Demeter::Terrain* pTerrain): _pTerrain(pTerrain) {} virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&) { switch(ea.getEventType()) { case(osgGA::GUIEventAdapter::KEYDOWN): { if (ea.getKey()=='n') { _pTerrain->SetDetailThreshold(_pTerrain->GetDetailThreshold()+0.1f); std::cout << "_pTerrain->GetDetailThreshold() = "<<_pTerrain->GetDetailThreshold() << std::endl; return true; } else if (ea.getKey()=='n') { _pTerrain->SetDetailThreshold(_pTerrain->GetDetailThreshold()-0.1f); std::cout << "_pTerrain->GetDetailThreshold() = "<<_pTerrain->GetDetailThreshold() << std::endl; return true; } break; } default: break; } return false; } virtual void accept(osgGA::GUIEventHandlerVisitor& v) { v.visit(*this); } Demeter::Terrain* _pTerrain; }; int main( int argc, char **argv ) { // use an ArgumentParser object to manage the program arguments. osg::ArgumentParser arguments(&argc,argv); // set up the usage document, in case we need to print out how to use this program. arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName()); arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the standard OpenSceneGraph example which loads and visualises 3d models."); arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ..."); arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information"); // construct the viewer. osgProducer::Viewer viewer(arguments); // set up the value with sensible default event handlers. viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS); // get details on keyboard and mouse bindings used by the viewer. viewer.getUsage(*arguments.getApplicationUsage()); // if user request help write it out to cout. if (arguments.read("-h") || arguments.read("--help")) { arguments.getApplicationUsage()->write(std::cout); return 1; } // any option left unread are converted into errors to write out later. arguments.reportRemainingOptionsAsUnrecognized(); // report any errors if they have occured when parsing the program aguments. if (arguments.errors()) { arguments.writeErrorMessages(std::cout); return 1; } // // if (arguments.argc()<=1) // { // arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION); // return 1; // } osg::Timer timer; osg::Timer_t start_tick = timer.tick(); Demeter::Terrain* pTerrain = loadTerrain(); // read the scene from the list of file specified commandline args. osg::ref_ptr loadedModel = createSceneWithTerrain(pTerrain); // if no model has been successfully loaded report failure. if (!loadedModel) { std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl; return 1; } osg::Timer_t end_tick = timer.tick(); std::cout << "Time to load = "<