/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGVOLUMESETTINGS #define OSGVOLUMESETTINGS 1 #include #include namespace osgVolume { class OSGVOLUME_EXPORT VolumeSettings : public Property { public: VolumeSettings(); /** Copy constructor using CopyOp to manage deep vs shallow copy.*/ VolumeSettings(const VolumeSettings&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); META_Object(osgVolume, VolumeSettings); virtual void accept(PropertyVisitor& pv); virtual void traverse(PropertyVisitor& pv); void setFilename(const std::string& str) { _filename = str; dirty(); } const std::string& getFilename() const { return _filename; } enum Technique { FixedFunction, RayTraced, MultiPass }; void setTechnique(Technique technique) { _technique = technique; dirty(); } Technique getTechnique() const { return _technique; } enum ShadingModel { Standard, Light, Isosurface, MaximumIntensityProjection }; void setShadingModel(ShadingModel sm) { _shadingModel = sm; dirty(); } ShadingModel getShadingModel() const { return _shadingModel; } void setSampleRatio(float sr) { _sampleRatioProperty->setValue(sr); dirty(); } float getSampleRatio() const { return _sampleRatioProperty->getValue(); } void setSampleRatioWhenMoving(float sr) { _sampleRatioWhenMovingProperty->setValue(sr); dirty(); } float getSampleRatioWhenMoving() const { return _sampleRatioWhenMovingProperty->getValue(); } void setCutoff(float co); float getCutoff() const { return _cutoffProperty->getValue(); } void setTransparency(float t) { _transparencyProperty->setValue(t); dirty(); } float getTransparency() const { return _transparencyProperty->getValue(); } SampleRatioProperty* getSampleRatioProperty() { return _sampleRatioProperty.get(); } const SampleRatioProperty* getSampleRatioProperty() const { return _sampleRatioProperty.get(); } SampleRatioWhenMovingProperty* getSampleRatioWhenMovingProperty() { return _sampleRatioWhenMovingProperty.get(); } const SampleRatioWhenMovingProperty* getSampleRatioWhenMovingProperty() const { return _sampleRatioWhenMovingProperty.get(); } AlphaFuncProperty* getCutoffProperty() { return _cutoffProperty.get(); } const AlphaFuncProperty* getCutoffProperty() const { return _cutoffProperty.get(); } TransparencyProperty* getTransparencyProperty() { return _transparencyProperty.get(); } const TransparencyProperty* getTransparencyProperty() const { return _transparencyProperty.get(); } IsoSurfaceProperty* getIsoSurfaceProperty() { return _isoSurfaceProperty.get(); } const IsoSurfaceProperty* getIsoSurfaceProperty() const { return _isoSurfaceProperty.get(); } protected: virtual ~VolumeSettings() {} std::string _filename; Technique _technique; ShadingModel _shadingModel; osg::ref_ptr _sampleRatioProperty; osg::ref_ptr _sampleRatioWhenMovingProperty; osg::ref_ptr _cutoffProperty; osg::ref_ptr _transparencyProperty; osg::ref_ptr _isoSurfaceProperty; }; } #endif