#ifndef OSG_CULLFACE #define OSG_CULLFACE 1 #include #include #include namespace osg { /** Class to globally enable/disable OpenGL's polygon culling mode=. */ class SG_EXPORT CullFace : public StateAttribute { public : CullFace(); META_StateAttribute(CullFace, CULLFACE); /** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/ virtual int compare(const StateAttribute& sa) const { // check the types are equal and then create the rhs variable // used by the COMPARE_StateAttribute_Paramter macro's below. COMPARE_StateAttribute_Types(CullFace,sa) // compare each paramter in turn against the rhs. COMPARE_StateAttribute_Parameter(_mode) return 0; // passed all the above comparison macro's, must be equal. } virtual void setStateSetModes(StateSet& ds,const GLModeValue value) const { ds.setMode(GL_CULL_FACE,value); } enum Mode { FRONT = GL_FRONT, BACK = GL_BACK, FRONT_AND_BACK = GL_FRONT_AND_BACK }; inline void setMode(const Mode mode) { _mode = mode; } inline const Mode getMode() const { return _mode; } virtual void apply(State& state) const; protected: virtual ~CullFace(); Mode _mode; }; }; #endif