/* -*-c++-*- * Copyright (C) 2008 Cedric Pinson * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGANIMATION_NODE_VISITOR_H #define OSGANIMATION_NODE_VISITOR_H #include #include #include namespace osgAnimation { struct LinkVisitor : public osg::NodeVisitor { AnimationList _animations; unsigned int _nbLinkedTarget; LinkVisitor(Animation* animation) : osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) { _animations.push_back(animation); _nbLinkedTarget = 0;} LinkVisitor(const AnimationList& animations) : osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) { _animations = animations; _nbLinkedTarget = 0;} META_NodeVisitor("osgAnimation","LinkVisitor") void apply(osg::Node& node) { osgAnimation::AnimationUpdateCallback* cb = dynamic_cast(node.getUpdateCallback()); if (cb) { int result = 0; for (int i = 0; i < (int)_animations.size(); i++) { result += cb->link(_animations[i].get()); _nbLinkedTarget += result; } std::cout << "LinkVisitor links " << result << " for \"" << cb->getName() << '"' << std::endl; } traverse(node); } }; } #endif