class SG_EXPORT osg::Fog

Fog - encapsulates OpenGL fog state.

Inheritance:


Public Methods

[more] Fog()
[more]virtual Object* clone() const
[more]virtual bool isSameKindAs(const Object* obj) const
[more]virtual const char* className() const
[more]virtual const Type getType() const
[more]virtual void setStateSetModes(StateSet& ds, const GLModeValue value) const
[more]inline void setMode( const Mode mode )
[more]inline Mode getMode() const
[more]inline void setDensity( const float density )
[more]inline const float getDensity() const
[more]inline void setStart( const float start )
[more]inline const float getStart() const
[more]inline void setEnd( const float end )
[more]inline const float getEnd() const
[more]inline void setColor( const Vec4 &color )
[more]inline const Vec4& getColor() const
[more]virtual void apply(State& state) const

Public Members

[more]enum Mode

Protected Fields

[more]Mode _mode
[more]float _density
[more]float _start
[more]float _end
[more]Vec4 _color

Protected Methods

[more]virtual ~Fog()


Inherited from StateAttribute:

Public Methods

ovirtual void compile(State&) const

Public Members

otypedef GLenum GLMode
otypedef unsigned int GLModeValue
otypedef unsigned int OverrideValue
oenum Values
oenum Type


Inherited from Object:


Inherited from Referenced:

Public Methods

oinline Referenced& operator = (Referenced&)
oinline void ref() const
oinline void unref() const
oinline const int referenceCount() const

Protected Fields

omutable int _refCount


Documentation

Fog - encapsulates OpenGL fog state.
o Fog()

ovirtual Object* clone() const

ovirtual bool isSameKindAs(const Object* obj) const

ovirtual const char* className() const

ovirtual const Type getType() const

ovirtual void setStateSetModes(StateSet& ds, const GLModeValue value) const

oenum Mode

o LINEAR

o EXP

o EXP2

oinline void setMode( const Mode mode )

oinline Mode getMode() const

oinline void setDensity( const float density )

oinline const float getDensity() const

oinline void setStart( const float start )

oinline const float getStart() const

oinline void setEnd( const float end )

oinline const float getEnd() const

oinline void setColor( const Vec4 &color )

oinline const Vec4& getColor() const

ovirtual void apply(State& state) const

ovirtual ~Fog()

oMode _mode

ofloat _density

ofloat _start

ofloat _end

oVec4 _color


This class has no child classes.

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