// -*-c++-*- osgWidget - Code by: Jeremy Moles (cubicool) 2007-2008 // $Id: osgwidgetshader.cpp 28 2008-03-26 15:26:48Z cubicool $ #include #include #include #include const unsigned int MASK_2D = 0xF0000000; osgWidget::Widget* createWidget( const std::string& name, osgWidget::color_type col, osgWidget::Widget::LAYER layer ) { osgWidget::Widget* widget = new osgWidget::Widget(name, 200.0f, 200.0f); widget->setColor(col, col, col, 0.2f); widget->setLayer(layer); return widget; } int main(int argc, char** argv) { osgViewer::Viewer viewer; osgWidget::WindowManager* wm = new osgWidget::WindowManager( &viewer, 1280.0f, 1024.0f, MASK_2D ); osgWidget::Canvas* canvas = new osgWidget::Canvas("canvas"); canvas->attachMoveCallback(); canvas->attachScaleCallback(); canvas->addWidget( createWidget("w1", 0.2f, osgWidget::Widget::LAYER_LOW), 0.0f, 0.0f ); canvas->addWidget( createWidget("w2", 0.4f, osgWidget::Widget::LAYER_MIDDLE), 200.0f, 0.0f ); canvas->addWidget( createWidget("w3", 0.6f, osgWidget::Widget::LAYER_HIGH), 400.0f, 0.0f ); wm->addChild(canvas); osg::Program* program = new osg::Program(); program->addShader(osg::Shader::readShaderFile( osg::Shader::VERTEX, osgDB::findDataFile("osgWidget/osgwidgetshader-vert.glsl") )); program->addShader(osg::Shader::readShaderFile( osg::Shader::FRAGMENT, osgDB::findDataFile("osgWidget/osgwidgetshader-frag.glsl") )); canvas->getGeode()->getOrCreateStateSet()->setAttribute(program); return osgWidget::createExample(viewer, wm); }