//C++ header - Open Scene Graph - Copyright (C) 1998-2002 Robert Osfield //Distributed under the terms of the GNU Library General Public License (LGPL) //as published by the Free Software Foundation. #ifndef OSGUTIL_INSERTIMPOSTORSVISITOR #define OSGUTIL_INSERTIMPOSTORSVISITOR #include #include #include namespace osgUtil { /** Insert impostor nodes into scene graph. * For example of usage see src/Demos/osgimpostor. */ class OSGUTIL_EXPORT InsertImpostorsVisitor : public osg::NodeVisitor { public: /// default to traversing all children. InsertImpostorsVisitor(); void setImpostorThresholdRatio(float ratio) { _impostorThresholdRatio = ratio; } float getImpostorThresholdRatio() const { return _impostorThresholdRatio; } void setMaximumNumberOfNestedImpostors(unsigned int num) { _maximumNumNestedImpostors = num; } unsigned int getMaximumNumberOfNestedImpostors() const { return _maximumNumNestedImpostors; } /** empty visitor, make it ready for next traversal.*/ void reset(); virtual void apply(osg::Node& node); virtual void apply(osg::Group& node); virtual void apply(osg::LOD& node); virtual void apply(osg::Impostor& node); /* insert the required impostors into the scene graph.*/ void insertImpostors(); protected: typedef std::vector< osg::Group* > GroupList; typedef std::vector< osg::LOD* > LODList; GroupList _groupList; LODList _lodList; float _impostorThresholdRatio; unsigned int _maximumNumNestedImpostors; unsigned int _numNestedImpostors; }; } #endif