/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2010 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ // Written by Wang Rui, (C) 2010 #ifndef OSGPARTICLE_COMPOSITEPLACER #define OSGPARTICLE_COMPOSITEPLACER #include #include namespace osgParticle { /** A composite particle placer which allows particles to be generated from a union of placers. */ class CompositePlacer : public Placer { public: CompositePlacer() : Placer() {} CompositePlacer( const CompositePlacer& copy, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY ) : Placer(copy, copyop), _placers(copy._placers) {} META_Object( osgParticle, CompositePlacer ); // Set a child placer at specific index void setPlacer( unsigned int i, Placer* p ) { if (i<_placers.size()) _placers[i] = p; else addPlacer(p); } /// Add a child placer void addPlacer( Placer* p ) { _placers.push_back(p); } /// Remove a child placer void removePlacer( unsigned int i ) { if (i<_placers.size()) _placers.erase(_placers.begin()+i); } /// Get a child placer Placer* getPlacer( unsigned int i ) { return _placers.at(i); } const Placer* getPlacer( unsigned int i ) const { return _placers.at(i); } /// Get number of placers unsigned int getNumPlacers() const { return _placers.size(); } /// Place a particle. Do not call it manually. inline void place( Particle* P ) const; /// return the volume of the box inline float volume() const; /// return the control position inline osg::Vec3 getControlPosition() const; protected: virtual ~CompositePlacer() {} CompositePlacer& operator=( const CompositePlacer& ) { return *this; } typedef std::vector< osg::ref_ptr > PlacerList; PlacerList _placers; }; // INLINE METHODS inline void CompositePlacer::place( Particle* P ) const { rangef sizeRange( 0.0f, volume() ); float current = 0.0f, selected = sizeRange.get_random(); for ( PlacerList::const_iterator itr=_placers.begin(); itr!=_placers.end(); ++itr ) { current += (*itr)->volume(); if ( selected<=current ) (*itr)->place( P ); } } inline float CompositePlacer::volume() const { float total_size = 0.0f; for ( PlacerList::const_iterator itr=_placers.begin(); itr!=_placers.end(); ++itr ) total_size += (*itr)->volume(); return total_size; } inline osg::Vec3 CompositePlacer::getControlPosition() const { if ( !_placers.size() ) return osg::Vec3(); return _placers.front()->getControlPosition(); } } #endif