/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ //osgIntrospection - Copyright (C) 2005 Marco Jez #ifndef OSGINTROSPECTION_CONVERTER_ #define OSGINTROSPECTION_CONVERTER_ #include #include namespace osgIntrospection { struct Converter { virtual Value convert(const Value& ) const = 0; virtual ~Converter() {} }; typedef std::vector ConverterList; class CompositeConverter: public Converter { public: CompositeConverter(const ConverterList& cvt): cvt_(cvt) {} CompositeConverter(ConverterList& cvt) { cvt_.swap(cvt); } virtual ~CompositeConverter() {} virtual Value convert(const Value& src) const { Value accum(src); for (ConverterList::const_iterator i=cvt_.begin(); i!=cvt_.end(); ++i) accum = (*i)->convert(accum); return accum; } private: ConverterList cvt_; }; template struct StaticConverter: Converter { virtual ~StaticConverter() {} virtual Value convert(const Value& src) const { return static_cast(variant_cast(src)); } }; template struct DynamicConverter: Converter { virtual ~DynamicConverter() {} virtual Value convert(const Value& src) const { return dynamic_cast(variant_cast(src)); } }; template struct ReinterpretConverter: Converter { virtual ~ReinterpretConverter() {} virtual Value convert(const Value& src) const { return reinterpret_cast(variant_cast(src)); } }; } #endif