Insert impostor nodes into scene graph.
Public Methods
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Optimizer()
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virtual void optimize(osg::Node* node, unsigned int options = ALL_OPTIMIZATIONS)
- traverse the node and its subgraph with a series of optimization visitors, specificied by the OptizationOptions
Public Members
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enum OptimizationOptions
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class OSGUTIL_EXPORT ConvertGeoSetsToGeometryVisitor: public osg::NodeVisitor
- ConvertGeoSetsToGeometryVisitor all the old GeoSet Drawables to the new Geometry Drawables
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class OSGUTIL_EXPORT FlattenStaticTransformsVisitor: public osg::NodeVisitor
- Flatten Static Trasform nodes by applying their transform to the geometry on the leaves of the scene graph, then removing the now redundent transforms
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class OSGUTIL_EXPORT RemoveLowestStaticTransformsVisitor: public osg::NodeVisitor
- Remove the lowest static transforms in the scene
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class OSGUTIL_EXPORT RemoveEmptyNodesVisitor: public osg::NodeVisitor
- Remove rendundent nodes, such as groups with one single child
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class OSGUTIL_EXPORT RemoveRedundentNodesVisitor: public osg::NodeVisitor
- Remove rendundent nodes, such as groups with one single child
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class OSGUTIL_EXPORT CombineLODsVisitor: public osg::NodeVisitor
- Optimize the LOD groups, by combining adjacent LOD's which have complementary ranges
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class OSGUTIL_EXPORT StateVisitor: public osg::NodeVisitor
- Optimize State in the scene graph by removing duplicate state, replacing it with shared instances, both for StateAttributes, and whole StateSets
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class OSGUTIL_EXPORT MergeGeometryVisitor: public osg::NodeVisitor
Documentation
Insert impostor nodes into scene graph.
For example of usage see src/Demos/osgimpostor.
- Optimizer()
- enum OptimizationOptions
- FLATTEN_STATIC_TRANSFORMS
- REMOVE_REDUNDENT_NODES
- COMBINE_ADJACENT_LODS
- SHARE_DUPLICATE_STATE
- ALL_OPTIMIZATIONS
- virtual void optimize(osg::Node* node, unsigned int options = ALL_OPTIMIZATIONS)
- traverse the node and its subgraph with a series of optimization
visitors, specificied by the OptizationOptions
- This class has no child classes.
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