/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGSHADOW_SHADOWEDTECHNIQUE #define OSGSHADOW_SHADOWEDTECHNIQUE 1 #include #include #include #include #include namespace osgShadow { // forward declare ShadowedScene class ShadowedScene; /** ShadowedScene provides a mechansim for decorating a scene that the needs to have shadows cast upon it.*/ class OSGSHADOW_EXPORT ShadowTechnique : public osg::Object { public : ShadowTechnique(); ShadowTechnique(const ShadowTechnique& es, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); META_Object(osgShadow, ShadowTechnique); protected : virtual ~ShadowTechnique() {} }; } #endif