/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2007 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSG_STATS #define OSG_STATS 1 #include #include #include #include #include namespace osg { class OSG_EXPORT Stats : public osg::Referenced { public: Stats(const std::string& name, unsigned int numberOfFrames=100); void setName(const std::string& name) { _name = name; } const std::string& getName() const { return _name; } void allocate(unsigned int numberOfFrames); int getEarliestFrameNumber() const { return _latestFrameNumber < static_cast(_attributeMapList.size()) ? 0 : _latestFrameNumber - _attributeMapList.size() + 1; } int getLatestFrameNumber() const { return _latestFrameNumber; } typedef std::map AttributeMap; typedef std::vector AttributeMapList; bool setAttribute(int frameNumber, const std::string& attributeName, double value); bool getAttribute(int frameNumber, const std::string& attributeName, double& value) const; AttributeMap& getAttributeMap(int frameNumber); const AttributeMap& getAttributeMap(int frameNumber) const; void report(std::ostream& out, const char* indent=0) const ; void report(std::ostream& out, unsigned int frameNumber, const char* indent=0) const; protected: virtual ~Stats() {} int getIndex(int frameNumber) const { // reject frame that are in the future if (frameNumber > _latestFrameNumber) return -1; // reject frames that are too early if (frameNumber < getEarliestFrameNumber()) return -1; if (frameNumber >= _baseFrameNumber) return frameNumber - _baseFrameNumber; else return _attributeMapList.size() - (_baseFrameNumber-frameNumber); } std::string _name; int _baseFrameNumber; int _latestFrameNumber; AttributeMapList _attributeMapList; AttributeMap _invalidAttributeMap; }; } #endif