/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGUTIL_RENDERBIN #define OSGUTIL_RENDERBIN 1 #include #include #include #include namespace osgUtil { class RenderStage; class Statistics; /** * RenderBin base class. */ class OSGUTIL_EXPORT RenderBin : public osg::Object { public: typedef std::vector RenderLeafList; typedef std::vector RenderGraphList; typedef std::map< int, osg::ref_ptr > RenderBinList; // static methods. static RenderBin* createRenderBin(const std::string& binName); static RenderBin* getRenderBinPrototype(const std::string& binName); static void addRenderBinPrototype(const std::string& binName,RenderBin* proto); static void removeRenderBinPrototype(RenderBin* proto); enum SortMode { SORT_BY_STATE, SORT_FRONT_TO_BACK, SORT_BACK_TO_FRONT }; RenderBin(SortMode mode=SORT_BY_STATE); /** Copy constructor using CopyOp to manage deep vs shallow copy.*/ RenderBin(const RenderBin& rhs,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); virtual osg::Object* cloneType() const { return new RenderBin(); } virtual osg::Object* clone(const osg::CopyOp& copyop) const { return new RenderBin(*this,copyop); } // note only implements a clone of type. virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast(obj)!=0L; } virtual const char* libraryName() const { return "osgUtil"; } virtual const char* className() const { return "RenderBin"; } virtual void reset(); RenderBin* find_or_insert(int binNum,const std::string& binName); void addRenderGraph(RenderGraph* rg) { _renderGraphList.push_back(rg); } void sort(); virtual void sortImplementation(); void setSortMode(SortMode mode); SortMode getSortMode() const { return _sortMode; } virtual void sortByState(); virtual void sortFrontToBack(); virtual void sortBackToFront(); struct SortCallback : public osg::Referenced { virtual void sortImplementation(RenderBin*) = 0; }; void setSortCallback(SortCallback* sortCallback) { _sortCallback = sortCallback; } SortCallback* getSortCallback() { return _sortCallback.get(); } const SortCallback* getSortCallback() const { return _sortCallback.get(); } virtual void draw(osg::State& state,RenderLeaf*& previous); virtual void drawImplementation(osg::State& state,RenderLeaf*& previous); struct DrawCallback : public osg::Referenced { virtual void drawImplementation(RenderBin* bin,osg::State& state,RenderLeaf*& previous) = 0; }; void setDrawCallback(DrawCallback* drawCallback) { _drawCallback = drawCallback; } DrawCallback* getDrawCallback() { return _drawCallback.get(); } const DrawCallback* getDrawCallback() const { return _drawCallback.get(); } /** extract stats for current draw list. */ bool getStats(Statistics* primStats); void getPrims(Statistics* primStats); bool getPrims(Statistics* primStats, int nbin); public: void copyLeavesFromRenderGraphListToRenderLeafList(); int _binNum; RenderBin* _parent; RenderStage* _stage; RenderBinList _bins; RenderGraphList _renderGraphList; RenderLeafList _renderLeafList; SortMode _sortMode; osg::ref_ptr _sortCallback; osg::ref_ptr _drawCallback; protected: virtual ~RenderBin(); }; /** Proxy class for automatic registration of renderbins with the RenderBin prototypelist.*/ class RegisterRenderBinProxy { public: RegisterRenderBinProxy(const std::string& binName,RenderBin* proto) { _rb = proto; RenderBin::addRenderBinPrototype(binName,_rb.get()); } ~RegisterRenderBinProxy() { RenderBin::removeRenderBinPrototype(_rb.get()); } protected: osg::ref_ptr _rb; }; } #endif