/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSG_COMPUTEBOUNDSVISITOR #define OSG_COMPUTEBOUNDSVISITOR 1 #include #include #include namespace osg { class OSG_EXPORT ComputeBoundsVisitor : public osg::NodeVisitor { public: ComputeBoundsVisitor(TraversalMode traversalMode = TRAVERSE_ALL_CHILDREN); virtual void reset(); osg::BoundingBox& getBoundingBox() { return _bb; } void getPolytope(osg::Polytope& polytope, float margin=0.1) const; void getBase(osg::Polytope& polytope, float margin=0.1) const; void apply(osg::Node& node); void apply(osg::Transform& transform); void apply(osg::Geode& geode); inline void pushMatrix(osg::Matrix& matrix) { _matrixStack.push_back(matrix); } inline void popMatrix() { _matrixStack.pop_back(); } void applyDrawable(osg::Drawable* drawable); protected: typedef std::vector MatrixStack; MatrixStack _matrixStack; osg::BoundingBox _bb; }; } #endif