/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2010 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ // Written by Wang Rui, (C) 2010 #ifndef OSGDB_INPUTSTREAM #define OSGDB_INPUTSTREAM #include #include #include #include #include #include #include #include #include #include #include #include namespace osgDB { class InputException : public osg::Referenced { public: InputException( const std::vector& fields, const std::string& err ) : _error(err) { for ( unsigned int i=0; i > ArrayMap; typedef std::map< unsigned int, osg::ref_ptr > IdentifierMap; enum ReadType { READ_UNKNOWN = 0, READ_SCENE, READ_IMAGE }; InputStream( const osgDB::Options* options ); virtual ~InputStream(); bool isBinary() const { return _in->isBinary(); } bool getUseFloatMatrix() const { return _useFloatMatrix; } // Serialization related functions InputStream& operator>>( bool& b ) { _in->readBool(b); checkStream(); return *this; } InputStream& operator>>( char& c ) { _in->readChar(c); checkStream(); return *this; } InputStream& operator>>( signed char& c ) { _in->readSChar(c); checkStream(); return *this; } InputStream& operator>>( unsigned char& c ) { _in->readUChar(c); checkStream(); return *this; } InputStream& operator>>( short& s ) { _in->readShort(s); checkStream(); return *this; } InputStream& operator>>( unsigned short& s ) { _in->readUShort(s); checkStream(); return *this; } InputStream& operator>>( int& i ) { _in->readInt(i); checkStream(); return *this; } InputStream& operator>>( unsigned int& i ) { _in->readUInt(i); checkStream(); return *this; } InputStream& operator>>( long& l ) { _in->readLong(l); checkStream(); return *this; } InputStream& operator>>( unsigned long& l ) { _in->readULong(l); checkStream(); return *this; } InputStream& operator>>( float& f ) { _in->readFloat(f); checkStream(); return *this; } InputStream& operator>>( double& d ) { _in->readDouble(d); checkStream(); return *this; } InputStream& operator>>( std::string& s ) { _in->readString(s); checkStream(); return *this; } InputStream& operator>>( std::istream& (*fn)(std::istream&) ) { _in->readStream(fn); checkStream(); return *this; } InputStream& operator>>( std::ios_base& (*fn)(std::ios_base&) ) { _in->readBase(fn); checkStream(); return *this; } InputStream& operator>>( ObjectGLenum& value ) { _in->readGLenum(value); checkStream(); return *this; } InputStream& operator>>( ObjectProperty& prop ) { _in->readProperty(prop); checkStream(); return *this; } InputStream& operator>>( ObjectMark& mark ) { _in->readMark(mark); checkStream(); return *this; } InputStream& operator>>( osg::Vec2b& v ); InputStream& operator>>( osg::Vec3b& v ); InputStream& operator>>( osg::Vec4b& v ); InputStream& operator>>( osg::Vec4ub& v ); InputStream& operator>>( osg::Vec2s& v ); InputStream& operator>>( osg::Vec3s& v ); InputStream& operator>>( osg::Vec4s& v ); InputStream& operator>>( osg::Vec2f& v ); InputStream& operator>>( osg::Vec3f& v ); InputStream& operator>>( osg::Vec4f& v ); InputStream& operator>>( osg::Vec2d& v ); InputStream& operator>>( osg::Vec3d& v ); InputStream& operator>>( osg::Vec4d& v ); InputStream& operator>>( osg::Quat& q ); InputStream& operator>>( osg::Plane& p ); InputStream& operator>>( osg::Matrixf& mat ); InputStream& operator>>( osg::Matrixd& mat ); InputStream& operator>>( osg::Array*& a ) { a = readArray(); return *this; } InputStream& operator>>( osg::Image*& img ) { img = readImage(); return *this; } InputStream& operator>>( osg::PrimitiveSet*& p ) { p = readPrimitiveSet(); return *this; } InputStream& operator>>( osg::Object*& obj ) { obj = readObject(); return *this; } InputStream& operator>>( osg::ref_ptr& ptr ) { ptr = readArray(); return *this; } InputStream& operator>>( osg::ref_ptr& ptr ) { ptr = readImage(); return *this; } InputStream& operator>>( osg::ref_ptr& ptr ) { ptr = readPrimitiveSet(); return *this; } template InputStream& operator>>( osg::ref_ptr& ptr ) { ptr = static_cast(readObject()); return *this; } // Convenient methods for reading bool matchString( const std::string& str ); void advanceToCurrentEndBracket(); void readWrappedString( std::string& str ); void readCharArray( char* s, unsigned int size ) { _in->readCharArray(s, size); } // readSize() use unsigned int for all sizes. unsigned int readSize() { unsigned int size; *this>>size; return size; } // Global reading functions osg::Array* readArray(); osg::PrimitiveSet* readPrimitiveSet(); osg::Image* readImage(); osg::Object* readObject( osg::Object* existingObj=0 ); ReadType start( InputIterator* ); void decompress(); // Schema handlers void readSchema( std::istream& fin ); void resetSchema(); // Exception handlers inline void throwException( const std::string& msg ); const InputException* getException() const { return _exception.get(); } protected: inline void checkStream(); void setWrapperSchema( const std::string& name, const std::string& properties ); template void readArrayImplementation( T* a, int read_size, bool useByteSwap=false ); ArrayMap _arrayMap; IdentifierMap _identifierMap; int _byteSwap; bool _useFloatMatrix; bool _forceReadingImage; std::vector _fields; osg::ref_ptr _in; osg::ref_ptr _exception; }; void InputStream::throwException( const std::string& msg ) { _exception = new InputException(_fields, msg); } void InputStream::checkStream() { _in->checkStream(); if ( _in->isFailed() ) throwException( "InputStream: Failed to read from stream." ); } } #endif