Point - encapsulates the OpenGL point smoothing and size state
Inheritance:
Public Methods
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Point()
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Point(const Point& point, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
- Copy constructor using CopyOp to manage deep vs shallow copy
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META_StateAttribute(osg, Point, POINT)
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virtual int compare(const StateAttribute& sa) const
- return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
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virtual void getAssociatedModes(std::vector<GLMode>& modes) const
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void setSize(float size)
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inline float getSize() const
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void setFadeThresholdSize(float fadeThresholdSize)
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inline float getFadeThresholdSize() const
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void setDistanceAttenuation(const Vec3& distanceAttenuation)
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inline const Vec3& getDistanceAttenuation() const
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void setMinSize(float minSize)
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inline float getMinSize() const
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void setMaxSize(float maxSize)
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inline float getMaxSize() const
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virtual void apply(State& state) const
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static void init_GL_EXT()
Protected Fields
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float _size
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float _fadeThresholdSize
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Vec3 _distanceAttenuation
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float _minSize
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float _maxSize
Protected Methods
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virtual ~Point()
Public Methods
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virtual Object* cloneType() const
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virtual Object* clone(const CopyOp&) const
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virtual bool isSameKindAs(const Object* obj) const
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virtual const char* libraryName() const
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virtual const char* className() const
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virtual Type getType() const
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virtual bool isTextureAttribute() const
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bool operator < (const StateAttribute& rhs) const
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bool operator == (const StateAttribute& rhs) const
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bool operator != (const StateAttribute& rhs) const
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virtual void compile(State&) const
Public Members
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typedef GLenum GLMode
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typedef unsigned int GLModeValue
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typedef unsigned int OverrideValue
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enum Values
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typedef unsigned int Type
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enum Types
Inherited from Object:
Public Methods
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inline void setDataVariance(DataVariance dv)
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inline DataVariance getDataVariance() const
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inline void setUserData(Referenced* obj)
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inline Referenced* getUserData()
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inline const Referenced* getUserData() const
Public Members
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enum DataVariance
Protected Fields
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DataVariance _dataVariance
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ref_ptr<Referenced> _userData
Public Methods
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inline Referenced& operator = (Referenced&)
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static void setDeleteHandler(DeleteHandler* handler)
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static DeleteHandler* getDeleteHandler()
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inline void ref() const
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inline void unref_nodelete() const
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inline int referenceCount() const
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inline void unref() const
Protected Fields
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mutable int _refCount
Documentation
Point - encapsulates the OpenGL point smoothing and size state
- Point()
- Point(const Point& point, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
- Copy constructor using CopyOp to manage deep vs shallow copy
- META_StateAttribute(osg, Point, POINT)
- virtual int compare(const StateAttribute& sa) const
- return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
- virtual void getAssociatedModes(std::vector<GLMode>& modes) const
- void setSize(float size)
- inline float getSize() const
- void setFadeThresholdSize(float fadeThresholdSize)
- inline float getFadeThresholdSize() const
- void setDistanceAttenuation(const Vec3& distanceAttenuation)
- inline const Vec3& getDistanceAttenuation() const
- void setMinSize(float minSize)
- inline float getMinSize() const
- void setMaxSize(float maxSize)
- inline float getMaxSize() const
- virtual void apply(State& state) const
- static void init_GL_EXT()
- virtual ~Point()
- float _size
- float _fadeThresholdSize
- Vec3 _distanceAttenuation
- float _minSize
- float _maxSize
- This class has no child classes.
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