/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSG_REFNODEPATH #define OSG_REFNODEPATH 1 #include namespace osg { class RefNodePath : public NodeList { public : inline RefNodePath() {} inline RefNodePath(const RefNodePath& refNodePath): NodeList(refNodePath) {} inline explicit RefNodePath(const NodePath& nodePath) { for(osg::NodePath::const_iterator itr=nodePath.begin(); itr != nodePath.end(); ++itr) { push_back(*itr); } } RefNodePath& operator = (const RefNodePath& rhs) { if (&rhs == this) return *this; NodeList::operator = (rhs); return *this; } RefNodePath& operator = (const NodePath& rhs) { for(osg::NodePath::const_iterator itr=rhs.begin(); itr != rhs.end(); ++itr) { push_back(*itr); } return *this; } inline operator NodePath () const { NodePath nodePath; for(NodeList::const_iterator itr=begin(); itr != end(); ++itr) { nodePath.push_back(const_cast(itr->get())); } return nodePath; } /** Check the validity of the RefNodePath to ensure that the parent path * matches those availble in the leaf node of the path.*/ bool valid() const { // an empty NodePaath is invalid. if (empty()) return false; // check to make sure that this RefNodeList isn't the only // place that the nodes are referenced, if one node has // a ref count of 1 then nodes must have been removed // from the scene graph elsewhere invalidating this RefNodePath. for(const_iterator itr=begin(); itr != end(); ++itr) { if ((*itr)->referenceCount()<=1) return false; } const_reverse_iterator ritr=rbegin(); const osg::Node* node = ritr->get(); ++ritr; while (ritr!=rend()) { const osg::Node* parent = ritr->get(); // search of parent in current nodes parent list const osg::Node::ParentList& parents = node->getParents(); osg::Node::ParentList::const_iterator pitr=parents.begin(); for(; pitr!=parents.end() && parent!=*pitr; ++pitr) {} if (pitr==parents.end()) { // original parent not found, so linkage must have changed // invalidating this RefNodePath. return false; } node = parent; ++ritr; } // we've passed all the test that could invalidate this RefNodePath return true; } }; } // namespace #endif