/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include #include using namespace osg; /////////////////////////////////////////////////////////////////////// // // TransferFunction base class // TransferFunction::TransferFunction() { } TransferFunction::TransferFunction(const TransferFunction& tf, const CopyOp& copyop): Object(tf,copyop) { } TransferFunction::~TransferFunction() { } /////////////////////////////////////////////////////////////////////// // // TransferFunction1D class // TransferFunction1D::TransferFunction1D() { _minimum = 0.0; _maximum = 1.0; } TransferFunction1D::TransferFunction1D(const TransferFunction1D& tf, const CopyOp& copyop): TransferFunction(tf,copyop), _minimum(tf._minimum), _maximum(tf._maximum) { allocate(tf._colors.size()); for(unsigned int i=0; i<_colors.size(); ++i) { _colors[i] = tf._colors[i]; } } void TransferFunction1D::setInputRange(float minimum, float maximum) { _minimum = minimum; _maximum = maximum; } void TransferFunction1D::allocate(unsigned int numX) { _colors.resize(numX); _image = new osg::Image; _image->setImage(numX,1,1,GL_RGBA, GL_RGBA, GL_FLOAT, (unsigned char*)&_colors[0], osg::Image::NO_DELETE); } void TransferFunction1D::clear(const osg::Vec4& color) { for(Colors::iterator itr = _colors.begin(); itr != _colors.end(); ++itr) { *itr = color; } } void TransferFunction1D::assign(const ValueMap& vcm, bool updateMinMaxRange) { if (vcm.empty()) return; if (updateMinMaxRange) { _minimum = vcm.begin()->first; _maximum = vcm.rbegin()->first; } if (_colors.empty()) allocate(1024); float multiplier = float(_colors.size()-1)/(_maximum - _minimum); if (vcm.size()==1) { osg::Vec4 color = vcm.begin()->second; if (_minimum == _maximum) { clear(color); } else { float iPos = (vcm.begin()->first - _minimum)*multiplier; if (iPos>=0.0f || iPosdirty(); return; } ValueMap::const_iterator lower_itr = vcm.begin(); ValueMap::const_iterator upper_itr = lower_itr; ++upper_itr; for(; upper_itr != vcm.end(); ++upper_itr) { float lower_v = lower_itr->first; const osg::Vec4& lower_c = lower_itr->second; float upper_v = upper_itr->first; const osg::Vec4& upper_c = upper_itr->second; float lower_iPos = (lower_v - _minimum)*multiplier; float upper_iPos = (upper_v - _minimum)*multiplier; float start_iPos = ceilf(lower_iPos); if (start_iPos<0.0f) start_iPos=0.0f; if (start_iPos>float(_colors.size()-1)) break; float end_iPos = floorf(upper_iPos); if (end_iPos<0.0f) continue; if (end_iPos>float(_colors.size()-1)) end_iPos=_colors.size()-1; Vec4 delta_c = (upper_c-lower_c)/(upper_iPos-lower_iPos); unsigned int i=static_cast(start_iPos); for(float iPos=start_iPos; iPos<=end_iPos; ++iPos, ++i) { _colors[i] = lower_c + delta_c*(iPos-lower_v); } lower_itr = upper_itr; } _image->dirty(); }