/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGUI_PUSHBUTTON #define OSGUI_PUSHBUTTON #include #include #include namespace osgUI { class OSGUI_EXPORT PushButton : public osgUI::Widget { public: PushButton(); PushButton(const PushButton& pb, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); META_Node(osgUI, PushButton); void setText(const std::string& text) { _text = text; dirty(); } std::string& getText() { return _text; } const std::string& getText() const { return _text; } virtual bool handleImplementation(osgGA::EventVisitor* ev, osgGA::Event* event); virtual void createGraphicsImplementation(); virtual void enterImplementation(); virtual void leaveImplementation(); virtual void pressed() { if (!runCallbacks("pressed")) pressedImplementation(); } virtual void pressedImplementation(); virtual void released() { if (!runCallbacks("released")) releasedImplementation(); } virtual void releasedImplementation(); protected: virtual ~PushButton() {} std::string _text; // implementation detail osg::ref_ptr _buttonSwitch; osg::ref_ptr _textDrawable; }; } #endif