/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include using namespace osg; CullingSet::CullingSet() { _mask = ENABLE_ALL_CULLING; _pixelSizeVector.set(0,0,0,1); _smallFeatureCullingPixelSize=1.0f; } CullingSet::~CullingSet() { } void CullingSet::disableAndPushOccludersCurrentMask(NodePath& nodePath) { for(OccluderList::iterator itr=_occluderList.begin(); itr!=_occluderList.end(); ++itr) { //std::cout<<" checking against ";PrintNodePath(itr->getNodePath());std::cout<getNodePath()==nodePath) { //std::cout<<" ++ disabling occluder "<disableResultMasks(); itr->pushCurrentMask(); } } } void CullingSet::popOccludersCurrentMask(NodePath& nodePath) { //std::cout<<" trying to pop occluder ";PrintNodePath(nodePath);std::cout<getNodePath());std::cout<getNodePath()==nodePath) { //std::cout<<" popping occluder "<popCurrentMask(); } } }