LOD - Level Of Detail group node which allows switching between children depending on distance from eye point.
LOD - Level Of Detail group node which allows switching between children depending on distance from eye point. Typical uses are for load balancing - objects further away from the eye point are rendered at a lower level of detail, and at times of high stress on the graphics pipeline lower levels of detail can also be chosen. The children are ordered from most detailed (for close up views) to the least (see from a distance), and a set of ranges are used to decide which LOD is used at different view distances, the criteria used is child 'i' is used when range[i]
- LOD()
- LOD(const LOD&, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
- Copy constructor using CopyOp to manage deep vs shallow copy
- META_Node(osg, LOD)
- virtual void traverse(NodeVisitor& nv)
- virtual bool addChild(Node* child)
- virtual bool addChild(Node* child, float min, float max)
- virtual bool removeChild(Node* child)
- typedef std::pair<float,float> MinMaxPair
- typedef std::vector<MinMaxPair> RangeList
- enum CenterMode
- void setCenterMode(CenterMode mode)
- CenterMode getCenterMode() const
- inline void setCenter(const Vec3& center)
- Sets the object-space point which defines the center of the osg::LOD. center is affected by any transforms in the hierarchy above the osg::LOD.
- inline const Vec3& getCenter() const
- return the LOD center point.
- void setRange(unsigned int childNo, float min, float max)
- Sets the min and max visible ranges of range of specifiec child. Values are floating point distance specified in local objects coordinates.
- inline float getMinRange(unsigned int childNo) const
- returns the min visible range for specified child
- inline float getMaxRange(unsigned int childNo) const
- returns the max visible range for specified child
- inline unsigned int getNumRanges() const
- returns the number of ranges currently set. An LOD which has been fully set up will have getNumChildren()==getNumRanges().
- inline RangeList& getRangeList()
- return the list of MinMax ranges for each child
- inline const RangeList& getRangeList() const
- return the list of MinMax ranges for each child
- virtual ~LOD()
- CenterMode _centerMode
- Vec3 _userDefinedCenter
- RangeList _rangeList
- Direct child classes:
- PagedLOD
Impostor
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