class SG_EXPORT osg::Sequence

Sequence is a Group node which allows automatic, time based switching between children

Inheritance:


Public Methods

[more] Sequence()
[more] Sequence(const Sequence&, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
Copy constructor using CopyOp to manage deep vs shallow copy
[more] META_Node(osg, Sequence)
[more]virtual void traverse(NodeVisitor& nv)
[more]void setValue(int value)
[more]int getValue() const
[more]void setTime(int frame, float t)
Set time in seconds for child
[more]float getTime(int frame) const
Get time for child
[more]void setInterval(LoopMode mode, int begin, int end)
Set sequence mode & interval.
[more]inline void getInterval(LoopMode& mode, int& begin, int& end) const
Get sequence mode & interval.
[more]void setDuration(float speed, int nreps = -1)
Set duration: speed-up & number of repeats
[more]inline void getDuration(float& speed, int& nreps) const
Get duration
[more]void setMode(SequenceMode mode)
Set sequence mode.
[more]inline SequenceMode getMode() const
Get sequence mode.

Public Members

[more]enum LoopMode
Interval modes
[more]enum SequenceMode
Sequence modes

Protected Fields

[more]int _value
[more]float _last
[more]std::vector<float> _frameTime
[more]int _step
[more]LoopMode _loopMode
[more]int _begin
[more]int _end
[more]float _speed
[more]int _nreps
[more]int _nrepsremain
[more]SequenceMode _mode

Protected Methods

[more]virtual ~Sequence()


Inherited from Group:

Public Methods

ovirtual Group* asGroup()
ovirtual const Group* asGroup() const
ovirtual bool addChild( Node* child )
ovirtual bool removeChild( Node* child )
ovirtual bool removeChild(unsigned int pos, unsigned int numChildrenToRemove=1)
ovirtual bool replaceChild( Node* origChild, Node* newChild )
oinline unsigned int getNumChildren() const
ovirtual bool setChild( unsigned int i, Node* node )
oinline Node* getChild( unsigned int i )
oinline const Node* getChild( unsigned int i ) const
oinline bool containsNode( const Node* node ) const
oinline unsigned int getChildIndex( const Node* node ) const

Public Members

otypedef std::vector<ref_ptr<Node> > ChildList

Protected Fields

oChildList _children

Protected Methods

ovirtual bool computeBound() const


Inherited from Node:

Public Methods

ovirtual Object* cloneType() const
ovirtual Object* clone(const CopyOp& copyop) const
ovirtual bool isSameKindAs(const Object* obj) const
ovirtual const char* libraryName() const
ovirtual const char* className() const
ovirtual Transform* asTransform()
ovirtual const Transform* asTransform() const
ovirtual void accept(NodeVisitor& nv)
ovirtual void ascend(NodeVisitor& nv)
oinline void setName( const std::string& name )
oinline void setName( const char* name )
oinline const std::string& getName() const
oinline const ParentList& getParents() const
oinline ParentList getParents()
oinline Group* getParent(unsigned int i)
oinline const Group* getParent(unsigned int i) const
oinline unsigned int getNumParents() const
ovoid setUpdateCallback(NodeCallback* nc)
oinline NodeCallback* getUpdateCallback()
oinline const NodeCallback* getUpdateCallback() const
ovoid setAppCallback(NodeCallback* nc)
oinline NodeCallback* getAppCallback()
oinline const NodeCallback* getAppCallback() const
oinline unsigned int getNumChildrenRequiringUpdateTraversal() const
ovoid setCullCallback(NodeCallback* nc)
oinline NodeCallback* getCullCallback()
oinline const NodeCallback* getCullCallback() const
ovoid setCullingActive(bool active)
oinline bool getCullingActive() const
oinline unsigned int getNumChildrenWithCullingDisabled() const
oinline bool isCullingActive() const
oinline unsigned int getNumChildrenWithOccluderNodes() const
obool containsOccluderNodes() const
oinline void setNodeMask(NodeMask nm)
oinline NodeMask getNodeMask() const
oinline const DescriptionList& getDescriptions() const
oinline DescriptionList& getDescriptions()
oinline const std::string& getDescription(unsigned int i) const
oinline std::string& getDescription(unsigned int i)
oinline unsigned int getNumDescriptions() const
ovoid addDescription(const std::string& desc)
oinline void setStateSet(osg::StateSet* dstate)
oosg::StateSet* getOrCreateStateSet()
oinline osg::StateSet* getStateSet()
oinline const osg::StateSet* getStateSet() const
oinline const BoundingSphere& getBound() const
ovoid dirtyBound()

Public Members

otypedef std::vector<Group*> ParentList
otypedef unsigned int NodeMask
otypedef std::vector<std::string> DescriptionList

Protected Fields

omutable BoundingSphere _bsphere
omutable bool _bsphere_computed
ostd::string _name
oParentList _parents
oref_ptr<NodeCallback> _updateCallback
ounsigned int _numChildrenRequiringUpdateTraversal
oref_ptr<NodeCallback> _cullCallback
obool _cullingActive
ounsigned int _numChildrenWithCullingDisabled
ounsigned int _numChildrenWithOccluderNodes
oNodeMask _nodeMask
oDescriptionList _descriptions
oref_ptr<StateSet> _stateset

Protected Methods

ovoid addParent(osg::Group* node)
ovoid removeParent(osg::Group* node)
ovoid setNumChildrenRequiringUpdateTraversal(unsigned int num)
ovoid setNumChildrenWithCullingDisabled(unsigned int num)
ovoid setNumChildrenWithOccluderNodes(unsigned int num)


Inherited from Object:

Public Methods

oinline void setDataVariance(DataVariance dv)
oinline DataVariance getDataVariance() const
oinline void setUserData(Referenced* obj)
oinline Referenced* getUserData()
oinline const Referenced* getUserData() const

Public Members

oenum DataVariance

Protected Fields

oDataVariance _dataVariance
oref_ptr<Referenced> _userData


Inherited from Referenced:

Public Methods

oinline Referenced& operator = (Referenced&)
ostatic void setDeleteHandler(DeleteHandler* handler)
ostatic DeleteHandler* getDeleteHandler()
oinline void ref() const
oinline void unref_nodelete() const
oinline int referenceCount() const
oinline void unref() const

Protected Fields

omutable int _refCount


Documentation

Sequence is a Group node which allows automatic, time based switching between children
o Sequence()

o Sequence(const Sequence&, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
Copy constructor using CopyOp to manage deep vs shallow copy

o META_Node(osg, Sequence)

ovirtual void traverse(NodeVisitor& nv)

ovoid setValue(int value)

oint getValue() const

ovoid setTime(int frame, float t)
Set time in seconds for child

ofloat getTime(int frame) const
Get time for child

oenum LoopMode
Interval modes

o LOOP

o SWING

ovoid setInterval(LoopMode mode, int begin, int end)
Set sequence mode & interval.

oinline void getInterval(LoopMode& mode, int& begin, int& end) const
Get sequence mode & interval.

ovoid setDuration(float speed, int nreps = -1)
Set duration: speed-up & number of repeats

oinline void getDuration(float& speed, int& nreps) const
Get duration

oenum SequenceMode
Sequence modes

o START

o STOP

o PAUSE

o RESUME

ovoid setMode(SequenceMode mode)
Set sequence mode. Start/stop & pause/resume.

oinline SequenceMode getMode() const
Get sequence mode.

ovirtual ~Sequence()

oint _value

ofloat _last

ostd::vector<float> _frameTime

oint _step

oLoopMode _loopMode

oint _begin

oint _end

ofloat _speed

oint _nreps

oint _nrepsremain

oSequenceMode _mode


This class has no child classes.

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