// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_OBJECT_REFLECTOR(osgTerrain::HeightFieldLayer) I_DeclaringFile("osgTerrain/Layer"); I_BaseType(osgTerrain::Layer); I_Constructor0(____HeightFieldLayer, "", ""); I_ConstructorWithDefaults2(IN, const osgTerrain::HeightFieldLayer &, hfLayer, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____HeightFieldLayer__C5_HeightFieldLayer_R1__C5_osg_CopyOp_R1, "Copy constructor using CopyOp to manage deep vs shallow copy. ", ""); I_Method2(bool, transform, IN, float, offset, IN, float, scale, Properties::VIRTUAL, __bool__transform__float__float, "", ""); I_Method1(void, setHeightField, IN, osg::HeightField *, hf, Properties::NON_VIRTUAL, __void__setHeightField__osg_HeightField_P1, "", ""); I_Method0(osg::HeightField *, getHeightField, Properties::NON_VIRTUAL, __osg_HeightField_P1__getHeightField, "", ""); I_Method0(const osg::HeightField *, getHeightField, Properties::NON_VIRTUAL, __C5_osg_HeightField_P1__getHeightField, "", ""); I_Method0(unsigned int, getNumColumns, Properties::VIRTUAL, __unsigned_int__getNumColumns, "", ""); I_Method0(unsigned int, getNumRows, Properties::VIRTUAL, __unsigned_int__getNumRows, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, float &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__float_R1, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec2 &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__osg_Vec2_R1, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec3 &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__osg_Vec3_R1, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec4 &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__osg_Vec4_R1, "", ""); I_SimpleProperty(osg::HeightField *, HeightField, __osg_HeightField_P1__getHeightField, __void__setHeightField__osg_HeightField_P1); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osgTerrain::ImageLayer) I_DeclaringFile("osgTerrain/Layer"); I_BaseType(osgTerrain::Layer); I_Constructor0(____ImageLayer, "", ""); I_ConstructorWithDefaults2(IN, const osgTerrain::ImageLayer &, imageLayer, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____ImageLayer__C5_ImageLayer_R1__C5_osg_CopyOp_R1, "Copy constructor using CopyOp to manage deep vs shallow copy. ", ""); I_Method2(bool, transform, IN, float, offset, IN, float, scale, Properties::VIRTUAL, __bool__transform__float__float, "", ""); I_Method1(void, setImage, IN, osg::Image *, image, Properties::NON_VIRTUAL, __void__setImage__osg_Image_P1, "", ""); I_Method0(osg::Image *, getImage, Properties::NON_VIRTUAL, __osg_Image_P1__getImage, "", ""); I_Method0(const osg::Image *, getImage, Properties::NON_VIRTUAL, __C5_osg_Image_P1__getImage, "", ""); I_Method0(unsigned int, getNumColumns, Properties::VIRTUAL, __unsigned_int__getNumColumns, "", ""); I_Method0(unsigned int, getNumRows, Properties::VIRTUAL, __unsigned_int__getNumRows, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, float &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__float_R1, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec2 &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__osg_Vec2_R1, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec3 &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__osg_Vec3_R1, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec4 &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__osg_Vec4_R1, "", ""); I_SimpleProperty(osg::Image *, Image, __osg_Image_P1__getImage, __void__setImage__osg_Image_P1); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osgTerrain::Layer) I_DeclaringFile("osgTerrain/Layer"); I_BaseType(osg::Object); I_Constructor0(____Layer, "", ""); I_ConstructorWithDefaults2(IN, const osgTerrain::Layer &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____Layer__C5_Layer_R1__C5_osg_CopyOp_R1, "Copy constructor using CopyOp to manage deep vs shallow copy. ", ""); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __osg_Object_P1__cloneType, "Clone the type of an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop, Properties::VIRTUAL, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "Clone an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the object's library. ", "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. "); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the object's class type. ", "Must be defined by derived classes. "); I_Method1(void, setLocator, IN, osgTerrain::Locator *, locator, Properties::NON_VIRTUAL, __void__setLocator__Locator_P1, "", ""); I_Method0(osgTerrain::Locator *, getLocator, Properties::NON_VIRTUAL, __Locator_P1__getLocator, "", ""); I_Method0(const osgTerrain::Locator *, getLocator, Properties::NON_VIRTUAL, __C5_Locator_P1__getLocator, "", ""); I_Method1(void, setValidDataOperator, IN, osgTerrain::ValidDataOperator *, validDataOp, Properties::NON_VIRTUAL, __void__setValidDataOperator__ValidDataOperator_P1, "", ""); I_Method0(osgTerrain::ValidDataOperator *, getValidDataOperator, Properties::NON_VIRTUAL, __ValidDataOperator_P1__getValidDataOperator, "", ""); I_Method0(const osgTerrain::ValidDataOperator *, getValidDataOperator, Properties::NON_VIRTUAL, __C5_ValidDataOperator_P1__getValidDataOperator, "", ""); I_Method0(unsigned int, getNumColumns, Properties::VIRTUAL, __unsigned_int__getNumColumns, "", ""); I_Method0(unsigned int, getNumRows, Properties::VIRTUAL, __unsigned_int__getNumRows, "", ""); I_Method1(void, setDefaultValue, IN, const osg::Vec4 &, value, Properties::NON_VIRTUAL, __void__setDefaultValue__C5_osg_Vec4_R1, "", ""); I_Method0(const osg::Vec4 &, getDefaultValue, Properties::NON_VIRTUAL, __C5_osg_Vec4_R1__getDefaultValue, "", ""); I_Method2(bool, transform, IN, float, offset, IN, float, scale, Properties::VIRTUAL, __bool__transform__float__float, "", ""); I_Method3(bool, getValue, IN, unsigned, int, IN, unsigned, int, IN, float &, x, Properties::VIRTUAL, __bool__getValue__unsigned__unsigned__float_R1, "", ""); I_Method3(bool, getValue, IN, unsigned, int, IN, unsigned, int, IN, osg::Vec2 &, x, Properties::VIRTUAL, __bool__getValue__unsigned__unsigned__osg_Vec2_R1, "", ""); I_Method3(bool, getValue, IN, unsigned, int, IN, unsigned, int, IN, osg::Vec3 &, x, Properties::VIRTUAL, __bool__getValue__unsigned__unsigned__osg_Vec3_R1, "", ""); I_Method3(bool, getValue, IN, unsigned, int, IN, unsigned, int, IN, osg::Vec4 &, x, Properties::VIRTUAL, __bool__getValue__unsigned__unsigned__osg_Vec4_R1, "", ""); I_Method3(bool, getValidValue, IN, unsigned int, i, IN, unsigned int, j, IN, float &, value, Properties::NON_VIRTUAL, __bool__getValidValue__unsigned_int__unsigned_int__float_R1, "", ""); I_Method3(bool, getValidValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec2 &, value, Properties::NON_VIRTUAL, __bool__getValidValue__unsigned_int__unsigned_int__osg_Vec2_R1, "", ""); I_Method3(bool, getValidValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec3 &, value, Properties::NON_VIRTUAL, __bool__getValidValue__unsigned_int__unsigned_int__osg_Vec3_R1, "", ""); I_Method3(bool, getValidValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec4 &, value, Properties::NON_VIRTUAL, __bool__getValidValue__unsigned_int__unsigned_int__osg_Vec4_R1, "", ""); I_Method6(void, computeIndices, IN, double, ndc_x, IN, double, ndc_y, IN, unsigned int &, i, IN, unsigned int &, j, IN, double &, ir, IN, double &, jr, Properties::NON_VIRTUAL, __void__computeIndices__double__double__unsigned_int_R1__unsigned_int_R1__double_R1__double_R1, "", ""); I_Method3(bool, getInterpolatedValue, IN, double, ndc_x, IN, double, ndc_y, IN, float &, value, Properties::NON_VIRTUAL, __bool__getInterpolatedValue__double__double__float_R1, "", ""); I_Method0(osg::BoundingSphere, computeBound, Properties::VIRTUAL, __osg_BoundingSphere__computeBound, "", ""); I_SimpleProperty(const osg::Vec4 &, DefaultValue, __C5_osg_Vec4_R1__getDefaultValue, __void__setDefaultValue__C5_osg_Vec4_R1); I_SimpleProperty(osgTerrain::Locator *, Locator, __Locator_P1__getLocator, __void__setLocator__Locator_P1); I_SimpleProperty(osgTerrain::ValidDataOperator *, ValidDataOperator, __ValidDataOperator_P1__getValidDataOperator, __void__setValidDataOperator__ValidDataOperator_P1); END_REFLECTOR