/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ //Build by Zach Deedler #ifndef OSGPARTICLE_BOX_PLACER #define OSGPARTICLE_BOX_PLACER 1 #include #include #include #include #include #include #include namespace osgParticle { /** A box-shaped particle placer. This placer sets the initial position of incoming particle by choosing a random position within the volume of a box; this placer is defined by four parameters: a center point, which is inherited directly from osgParticle::CenteredPlacer, and three ranges of values for the valid X, Y, and Z coordinates. */ class BoxPlacer: public CenteredPlacer { public: inline BoxPlacer(); inline BoxPlacer(const BoxPlacer& copy, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY); /// Get the range of possible values along the X axis. inline const rangef& getXRange() const; /// Set the range of possible values along the X axis. inline void setXRange(const rangef& r); /// Set the range of possible values along the X axis. inline void setXRange(float r1, float r2); /// Get the range of possible values along the Y axis. inline const rangef& getYRange() const; /// Set the range of possible values along the Y axis. inline void setYRange(const rangef& r); /// Set the range of possible values along the Y axis. inline void setYRange(float r1, float r2); /// Get the range of possible values along the Z axis. inline const rangef& getZRange() const; /// Set the range of possible values along the Z axis. inline void setZRange(const rangef& r); /// Set the range of possible values along the Z axis. inline void setZRange(float r1, float r2); META_Object(osgParticle, BoxPlacer); /// Place a particle. Do not call it manually. inline void place(Particle* P) const; /// return the control position inline osg::Vec3 getControlPosition() const; protected: virtual ~BoxPlacer() {} BoxPlacer& operator=(const BoxPlacer&) { return *this; } private: rangef _x_range; rangef _y_range; rangef _z_range; }; // INLINE FUNCTIONS inline BoxPlacer::BoxPlacer() : CenteredPlacer(), _x_range(-1, 1), _y_range(-1, 1), _z_range(-1, 1) { } inline BoxPlacer::BoxPlacer(const BoxPlacer& copy, const osg::CopyOp& copyop) : CenteredPlacer(copy, copyop), _x_range(copy._x_range), _y_range(copy._y_range), _z_range(copy._z_range) { } inline const rangef& BoxPlacer::getXRange() const { return _x_range; } inline void BoxPlacer::setXRange(const rangef& r) { _x_range = r; } inline void BoxPlacer::setXRange(float r1, float r2) { _x_range.minimum = r1; _x_range.maximum = r2; } inline const rangef& BoxPlacer::getYRange() const { return _y_range; } inline void BoxPlacer::setYRange(const rangef& r) { _y_range = r; } inline void BoxPlacer::setYRange(float r1, float r2) { _y_range.minimum = r1; _y_range.maximum = r2; } inline const rangef& BoxPlacer::getZRange() const { return _z_range; } inline void BoxPlacer::setZRange(const rangef& r) { _z_range = r; } inline void BoxPlacer::setZRange(float r1, float r2) { _z_range.minimum = r1; _z_range.maximum = r2; } inline void BoxPlacer::place(Particle* P) const { osg::Vec3 pos( getCenter().x() + _x_range.get_random(), getCenter().y() + _y_range.get_random(), getCenter().z() + _z_range.get_random()); P->setPosition(pos); } inline osg::Vec3 BoxPlacer::getControlPosition() const { return getCenter(); } } #endif