#include using namespace osg; OccluderNode::OccluderNode() { } OccluderNode::OccluderNode(const OccluderNode& node,const CopyOp& copyop): Group(node,copyop), _occluder(dynamic_cast(copyop(node._occluder.get()))) { } const bool OccluderNode::computeBound() const { bool result = Group::computeBound(); if (getOccluder()) { BoundingBox bb; const ConvexPlanerPolygon::VertexList& vertexList = getOccluder()->getOccluder().getVertexList(); for(ConvexPlanerPolygon::VertexList::const_iterator itr=vertexList.begin(); itr!=vertexList.end(); ++itr) { bb.expandBy(*itr); } if (bb.valid()) { _bsphere.expandBy(bb); _bsphere_computed=true; result = true; } } return result; }