# INSTALL and SOURCE_GROUP commands for OSG/OT/Producer Modules # Required Vars: # ${LIB_NAME} # ${TARGET_H} SET(INSTALL_INCDIR include) SET(INSTALL_BINDIR bin) IF(WIN32) SET(INSTALL_LIBDIR bin) SET(INSTALL_ARCHIVEDIR lib) ELSE() SET(INSTALL_LIBDIR lib${LIB_POSTFIX}) SET(INSTALL_ARCHIVEDIR lib${LIB_POSTFIX}) ENDIF() SET(HEADERS_GROUP "Header Files") SOURCE_GROUP( ${HEADERS_GROUP} FILES ${TARGET_H} ) IF(MSVC AND OSG_MSVC_VERSIONED_DLL) HANDLE_MSVC_DLL() ENDIF() IF(ANDROID) INSTALL ( FILES ${TARGET_H} DESTINATION ${INSTALL_INCDIR}/${LIB_NAME} COMPONENT libopenscenegraph-dev ) ELSE(ANDROID) INSTALL( TARGETS ${LIB_NAME} RUNTIME DESTINATION ${INSTALL_BINDIR} COMPONENT libopenscenegraph LIBRARY DESTINATION ${INSTALL_LIBDIR} COMPONENT libopenscenegraph ARCHIVE DESTINATION ${INSTALL_ARCHIVEDIR} COMPONENT libopenscenegraph-dev ) IF(NOT OSG_COMPILE_FRAMEWORKS) INSTALL ( FILES ${TARGET_H} DESTINATION ${INSTALL_INCDIR}/${LIB_NAME} COMPONENT libopenscenegraph-dev ) ELSE() SET(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE) SET(CMAKE_INSTALL_RPATH "${OSG_COMPILE_FRAMEWORKS_INSTALL_NAME_DIR}") SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES FRAMEWORK TRUE FRAMEWORK_VERSION ${OPENSCENEGRAPH_SOVERSION} PUBLIC_HEADER "${TARGET_H}" INSTALL_NAME_DIR "${OSG_COMPILE_FRAMEWORKS_INSTALL_NAME_DIR}" ) # MESSAGE("${OSG_COMPILE_FRAMEWORKS_INSTALL_NAME_DIR}") ENDIF() ENDIF(ANDROID)