# Finds the OpenGL Core Profile (cp) header file. # Looks for glcorearb.h # # This script defines the following: # GLCORE_FOUND // Set to TRUE if glcorearb.h is found # GLCORE_INCLUDE_DIR // Parent directory of directory (gl, GL3, or OpenGL) containing the CP header. # GLCORE_GLCOREARB_HEADER // advanced # # GLCORE_ROOT can be set as an environment variable or a CMake variable, # to the parent directory of the gl, GL3, or OpenGL directory containing the CP header. # FIND_PATH( GLCORE_GLCOREARB_HEADER NAMES GL/glcorearb.h GL3/glcorearb.h OpenGL/glcorearb.h gl/glcorearb.h HINTS ${GLCORE_ROOT} PATHS ENV GLCORE_ROOT ) set( GLCORE_INCLUDE_DIR ) if( GLCORE_GLCOREARB_HEADER ) set( GLCORE_INCLUDE_DIR ${GLCORE_GLCOREARB_HEADER} ) endif() # handle the QUIETLY and REQUIRED arguments and set # GLCORE_FOUND to TRUE as appropriate INCLUDE( FindPackageHandleStandardArgs ) FIND_PACKAGE_HANDLE_STANDARD_ARGS( GLCORE "Set GLCORE_ROOT as the parent of the directory containing the OpenGL core profile header." GLCORE_INCLUDE_DIR ) MARK_AS_ADVANCED( GLCORE_INCLUDE_DIR GLCORE_GLCOREARB_HEADER )