/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include using namespace osg; Switch::Switch(): _newChildDefaultValue(true) { } Switch::Switch(const Switch& sw,const CopyOp& copyop): Group(sw,copyop), _newChildDefaultValue(sw._newChildDefaultValue), _values(sw._values) { } void Switch::traverse(NodeVisitor& nv) { if (nv.getTraversalMode()==NodeVisitor::TRAVERSE_ACTIVE_CHILDREN) { for(unsigned int pos=0;pos<_children.size();++pos) { if (_values[pos]) _children[pos]->accept(nv); } } else { Group::traverse(nv); } } bool Switch::addChild( Node *child ) { return addChild(child,_newChildDefaultValue); } bool Switch::addChild( Node *child, bool value ) { unsigned int childPosition = _children.size(); if (Group::addChild(child)) { if (_children.size()>_values.size()) { _values.resize(_children.size(),_newChildDefaultValue); _values[childPosition]=value; } return true; } return false; } bool Switch::insertChild( unsigned int index, Node *child ) { return insertChild(index,child,_newChildDefaultValue); } bool Switch::insertChild( unsigned int index, Node *child, bool value ) { if (Group::insertChild(index,child)) { if (index>=_values.size()) { _values.push_back(value); } else { _values.insert(_values.begin()+index, value); } return true; } return false; } bool Switch::removeChild( Node *child ) { // find the child's position. unsigned int pos=getChildIndex(child); if (pos==_children.size()) return false; _values.erase(_values.begin()+pos); return Group::removeChild(child); } void Switch::setValue(unsigned int pos,bool value) { if (pos>=_values.size()) _values.resize(pos+1,_newChildDefaultValue); _values[pos]=value; } void Switch::setChildValue(const Node* child,bool value) { // find the child's position. unsigned int pos=getChildIndex(child); if (pos==_children.size()) return; _values[pos]=value; } bool Switch::getValue(unsigned int pos) const { if (pos>=_values.size()) return false; return _values[pos]; } bool Switch::getChildValue(const Node* child) const { // find the child's position. unsigned int pos=getChildIndex(child); if (pos==_children.size()) return false; return _values[pos]; } bool Switch::setAllChildrenOff() { _newChildDefaultValue = false; for(ValueList::iterator itr=_values.begin(); itr!=_values.end(); ++itr) { *itr = false; } return true; } bool Switch::setAllChildrenOn() { _newChildDefaultValue = true; for(ValueList::iterator itr=_values.begin(); itr!=_values.end(); ++itr) { *itr = true; } return true; } bool Switch::setSingleChildOn(unsigned int pos) { for(ValueList::iterator itr=_values.begin(); itr!=_values.end(); ++itr) { *itr = false; } setValue(pos,true); return true; } #ifdef USE_DEPRECATED_API void Switch::setValue(int value) { switch(value) { case(MULTIPLE_CHILDREN_ON): // do nothing... break; case(ALL_CHILDREN_OFF): { _newChildDefaultValue = false; for(ValueList::iterator itr=_values.begin(); itr!=_values.end(); ++itr) { *itr = false; } break; } case(ALL_CHILDREN_ON): { _newChildDefaultValue = true; for(ValueList::iterator itr=_values.begin(); itr!=_values.end(); ++itr) { *itr = true; } break; } default: { for(ValueList::iterator itr=_values.begin(); itr!=_values.end(); ++itr) { *itr = false; } setValue(value,true); break; } } } int Switch::getValue() const { if (_values.empty()) return ALL_CHILDREN_OFF; unsigned int noChildrenSwitchedOn=0; int firstChildSelected=ALL_CHILDREN_OFF; for(unsigned int i=0; i<_values.size();++i) { if (_values[i]) { ++noChildrenSwitchedOn; if (firstChildSelected==ALL_CHILDREN_OFF) firstChildSelected=i; } } if (noChildrenSwitchedOn>1) { if (noChildrenSwitchedOn==_values.size()) return ALL_CHILDREN_ON; else return MULTIPLE_CHILDREN_ON; } return firstChildSelected; } #endif