/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSG_ENABLEI #define OSG_ENABLEI 1 #include #include namespace osg { class OSG_EXPORT Capability : public osg::StateAttribute { public : Capability(); Capability(GLenum capability): _capability(capability) {} /** Copy constructor using CopyOp to manage deep vs shallow copy. */ Capability(const Capability& cap,const CopyOp& copyop=CopyOp::SHALLOW_COPY): StateAttribute(cap, copyop), _capability(cap._capability) {} META_Object(osg, Capability); /** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */ virtual int compare(const StateAttribute& sa) const { // Check for equal types, then create the rhs variable // used by the COMPARE_StateAttribute_Parameter macros below. COMPARE_StateAttribute_Types(Capability,sa) COMPARE_StateAttribute_Parameter(_capability); return 0; } /** Return the Type identifier of the attribute's class type.*/ virtual Type getType() const { return static_cast(CAPABILITY+_capability); } void setCapability(GLenum capability) { _capability = capability; } GLenum getCapability() const { return _capability; } protected: virtual ~Capability(); GLenum _capability; }; /** Encapsulates glEnablei/glDisablei */ class OSG_EXPORT Capabilityi : public osg::Capability { public : Capabilityi(); Capabilityi(GLenum capability, unsigned int buf): Capability(capability), _index(buf) {} /** Copy constructor using CopyOp to manage deep vs shallow copy. */ Capabilityi(const Capabilityi& cap,const CopyOp& copyop=CopyOp::SHALLOW_COPY): Capability(cap,copyop), _index(cap._index) {} META_Object(osg, Capabilityi); /** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */ virtual int compare(const StateAttribute& sa) const { // Check for equal types, then create the rhs variable // used by the COMPARE_StateAttribute_Parameter macros below. COMPARE_StateAttribute_Types(Capabilityi,sa) COMPARE_StateAttribute_Parameter(_index); COMPARE_StateAttribute_Parameter(_capability); return 0; } /** Return the member identifier within the attribute's class type. Used for light number/clip plane number etc.*/ virtual unsigned int getMember() const { return _index; } /** Set the renderbuffer index of the Enablei. */ void setIndex(unsigned int buf) { _index = buf; } /** Get the renderbuffer index of the Enablei. */ unsigned int getIndex() const { return _index; } protected: virtual ~Capabilityi(); unsigned int _index; }; class OSG_EXPORT Enablei : public Capabilityi { public : Enablei() {} Enablei(unsigned int buf, GLenum capability): Capabilityi(buf, capability) {} /** Copy constructor using CopyOp to manage deep vs shallow copy. */ Enablei(const Enablei& ei,const CopyOp& copyop=CopyOp::SHALLOW_COPY): Capabilityi(ei,copyop) {} META_Object(osg, Capabilityi); virtual void apply(State&) const; protected: virtual ~Enablei() {} }; class OSG_EXPORT Disablei : public Capabilityi { public : Disablei() {} Disablei(unsigned int buf, GLenum capability): Capabilityi(buf, capability) {} /** Copy constructor using CopyOp to manage deep vs shallow copy. */ Disablei(const Disablei& ei,const CopyOp& copyop=CopyOp::SHALLOW_COPY): Capabilityi(ei,copyop) {} META_Object(osg, Capabilityi); virtual void apply(State&) const; protected: virtual ~Disablei() {} }; } #endif