/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGDB_READERWRITER #define OSGDB_READERWRITER 1 #include #include #include #include namespace osgDB { /** pure virtual base class for reading and writing of non native formats. */ class OSGDB_EXPORT ReaderWriter : public osg::Referenced { public: virtual ~ReaderWriter() {} virtual const char* className() = 0; virtual bool acceptsExtension(const std::string& /*extension*/) { return false; } class Options : public osg::Referenced { public: Options() {} Options(const std::string& str):_str(str) {} void setOptionString(const std::string& str) { _str = str; } const std::string& getOptionString() const { return _str; } protected: virtual ~Options() {} std::string _str; }; class ReadResult { public: enum ReadStatus { FILE_NOT_HANDLED, FILE_LOADED, ERROR_IN_READING_FILE }; ReadResult(ReadStatus status=FILE_NOT_HANDLED):_status(status) {} ReadResult(const std::string& m):_status(ERROR_IN_READING_FILE),_message(m) {} ReadResult(osg::Object* obj):_status(FILE_LOADED),_object(obj) {} ReadResult(const ReadResult& rr):_status(rr._status),_message(rr._message),_object(rr._object) {} ReadResult& operator = (const ReadResult& rr) { if (this==&rr) return *this; _status=rr._status; _message=rr._message;_object=rr._object; return *this; } osg::Object* getObject() { return _object.get(); } osg::Image* getImage() { return dynamic_cast(_object.get()); } osg::Node* getNode() { return dynamic_cast(_object.get()); } bool validObject() { return _object.valid(); } bool validImage() { return getImage()!=0; } bool validNode() { return getNode()!=0; } osg::Object* takeObject() { osg::Object* obj = _object.get(); if (obj) { obj->ref(); _object=NULL; obj->unref_nodelete(); } return obj; } osg::Image* takeImage() { osg::Image* image=dynamic_cast(_object.get()); if (image) { image->ref(); _object=NULL; image->unref_nodelete(); } return image; } osg::Node* takeNode() { osg::Node* node=dynamic_cast(_object.get()); if (node) { node->ref(); _object=NULL; node->unref_nodelete(); } return node; } const std::string& message() const { return _message; } ReadStatus status() const { return _status; } bool success() const { return _status==FILE_LOADED; } bool error() const { return _status==ERROR_IN_READING_FILE; } bool notHandled() const { return _status==FILE_NOT_HANDLED; } protected: ReadStatus _status; std::string _message; osg::ref_ptr _object; }; class WriteResult { public: enum WriteStatus { FILE_NOT_HANDLED, FILE_SAVED, ERROR_IN_WRITING_FILE }; WriteResult(WriteStatus status=FILE_NOT_HANDLED):_status(status) {} WriteResult(const std::string& m):_status(ERROR_IN_WRITING_FILE),_message(m) {} WriteResult(const WriteResult& rr):_status(rr._status),_message(rr._message) {} WriteResult& operator = (const WriteResult& rr) { if (this==&rr) return *this; _status=rr._status; _message=rr._message; return *this; } const std::string& message() const { return _message; } WriteStatus status() const { return _status; } bool success() const { return _status==FILE_SAVED; } bool error() const { return _status==ERROR_IN_WRITING_FILE; } bool notHandled() const { return _status==FILE_NOT_HANDLED; } protected: WriteStatus _status; std::string _message; }; virtual ReadResult readObject(const std::string& /*fileName*/,const Options* =NULL) { return ReadResult(ReadResult::FILE_NOT_HANDLED); } virtual ReadResult readImage(const std::string& /*fileName*/,const Options* =NULL) { return ReadResult(ReadResult::FILE_NOT_HANDLED); } virtual ReadResult readNode(const std::string& /*fileName*/,const Options* =NULL) { return ReadResult(ReadResult::FILE_NOT_HANDLED); } virtual WriteResult writeObject(const osg::Object& /*obj*/,const std::string& /*fileName*/,const Options* =NULL) {return WriteResult(WriteResult::FILE_NOT_HANDLED); } virtual WriteResult writeImage(const osg::Image& /*image*/,const std::string& /*fileName*/,const Options* =NULL) {return WriteResult(WriteResult::FILE_NOT_HANDLED); } virtual WriteResult writeNode(const osg::Node& /*node*/,const std::string& /*fileName*/,const Options* =NULL) { return WriteResult(WriteResult::FILE_NOT_HANDLED); } }; } #endif // OSG_READERWRITER