#ifdef WIN32 ///////////////////////////////////////////////////////////////////////////// // Disable unavoidable warning messages: // 4103: used #pragma pack to change alignment // 4114: same type qualifier used more than once // 4201: nonstandard extension used : nameless struct/union // 4237: "keyword" reserved for future use // 4251: class needs to have dll-interface to export class // 4275: non DLL-interface class used as base for DLL-interface class // 4290: C++ Exception Specification ignored // 4503: decorated name length exceeded, name was truncated // 4786: string too long - truncated to 255 characters #pragma warning(disable : 4103 4114 4201 4237 4251 4275 4290 4503 4335 4786) #endif // WIN32 #include #include #include #include #include #include #include #include #include #include #include #include #include #include class GraphicsContext { public: GraphicsContext() { rs = new Producer::RenderSurface; rs->setWindowRectangle(0,0,1,1); rs->useBorder(false); rs->useConfigEventThread(false); rs->realize(); } virtual ~GraphicsContext() { } private: Producer::ref_ptr rs; }; osg::Node* createEarth() { osg::ref_ptr scene; { std::string filename = osgDB::findDataFile("Images/land_shallow_topo_2048.jpg"); // make osgTerrain::DataSet quieter.. osgTerrain::DataSet::setNotifyOffset(1); osg::ref_ptr dataSet = new osgTerrain::DataSet; // register the source imagery { osgTerrain::DataSet::Source* source = new osgTerrain::DataSet::Source(osgTerrain::DataSet::Source::IMAGE, filename); source->setCoordinateSystemPolicy(osgTerrain::DataSet::Source::PREFER_CONFIG_SETTINGS); source->setCoordinateSystem(osgTerrain::DataSet::coordinateSystemStringToWTK("WGS84")); source->setGeoTransformPolicy(osgTerrain::DataSet::Source::PREFER_CONFIG_SETTINGS_BUT_SCALE_BY_FILE_RESOLUTION); source->setGeoTransformFromRange(-180.0, 180.0, -90.0, 90.0); dataSet->addSource(source); } // set up destination database paramters. dataSet->setDatabaseType(osgTerrain::DataSet::LOD_DATABASE); dataSet->setConvertFromGeographicToGeocentric(true); dataSet->setDestinationName("test.osg"); // load the source data and record sizes. dataSet->loadSources(); GraphicsContext context; dataSet->createDestination(30); if (dataSet->getDatabaseType()==osgTerrain::DataSet::LOD_DATABASE) dataSet->buildDestination(); else dataSet->writeDestination(); scene = dataSet->getDestinationRootNode(); // now we must get rid of all the old OpenGL objects before we start using the scene graph again // otherwise it'll end up in an inconsistent state. scene->releaseGLObjects(dataSet->getState()); osg::Texture::flushAllDeletedTextureObjects(0); osg::Drawable::flushAllDeletedDisplayLists(0); } return scene.release(); } class ModelPositionCallback : public osg::NodeCallback { public: ModelPositionCallback(): _latitude(0.0), _longitude(0.0), _height(100000.0) { _rotation.makeRotate(osg::DegreesToRadians(90.0),0.0,0.0,1.0); } void updateParameters() { _longitude += ((2.0*osg::PI)/360.0)/20.0; } virtual void operator()(osg::Node* node, osg::NodeVisitor* nv) { updateParameters(); osg::NodePath nodePath = nv->getNodePath(); osg::MatrixTransform* mt = nodePath.empty() ? 0 : dynamic_cast(nodePath.back()); if (mt) { osg::CoordinateSystemNode* csn = 0; // find coordinate system node from our parental chain unsigned int i; for(i=0; i(nodePath[i]); } if (csn) { osg::EllipsoidModel* ellipsoid = csn->getEllipsoidModel(); if (ellipsoid) { osg::Matrix inheritedMatrix; for(i+=1; iasTransform(); if (transform) transform->computeLocalToWorldMatrix(inheritedMatrix, nv); } osg::Matrixd matrix(inheritedMatrix); //osg::Matrixd matrix; ellipsoid->computeLocalToWorldTransformFromLatLongHeight(_latitude,_longitude,_height,matrix); matrix.preMult(osg::Matrix::rotate(_rotation)); mt->setMatrix(matrix); } } } traverse(node,nv); } double _latitude; double _longitude; double _height; osg::Quat _rotation; }; class FindNamedNodeVisitor : public osg::NodeVisitor { public: FindNamedNodeVisitor(const std::string& name): osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN), _name(name) {} virtual void apply(osg::Node& node) { if (node.getName()==_name) { _foundNodes.push_back(&node); } traverse(node); } typedef std::vector< osg::ref_ptr > NodeList; std::string _name; NodeList _foundNodes; }; int main(int argc, char **argv) { // use an ArgumentParser object to manage the program arguments. osg::ArgumentParser arguments(&argc,argv); // set up the usage document, in case we need to print out how to use this program. arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrates use of particle systems."); arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] image_file_left_eye image_file_right_eye"); arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information"); // construct the viewer. osgProducer::Viewer viewer(arguments); // set up the value with sensible default event handlers. viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS); viewer.getCullSettings().setComputeNearFarMode(osg::CullSettings::COMPUTE_NEAR_FAR_USING_PRIMITIVES); viewer.getCullSettings().setNearFarRatio(0.00001f); // get details on keyboard and mouse bindings used by the viewer. viewer.getUsage(*arguments.getApplicationUsage()); osg::Quat rotation; osg::Vec4 vec4; while (arguments.read("--rotate-model",vec4[0],vec4[1],vec4[2],vec4[3])) { osg::Quat local_rotate; local_rotate.makeRotate(osg::DegreesToRadians(vec4[0]),vec4[1],vec4[2],vec4[3]); rotation = rotation * local_rotate; } osg::NodeCallback* nc = 0; std::string flightpath_filename; while (arguments.read("--flight-path",flightpath_filename)) { std::ifstream fin(flightpath_filename.c_str()); if (fin) { osg::AnimationPath* path = new osg::AnimationPath; path->read(fin); nc = new osg::AnimationPathCallback(path); } } osgGA::NodeTrackerManipulator::TrackerMode trackerMode = osgGA::NodeTrackerManipulator::NODE_CENTER_AND_ROTATION; std::string mode; while (arguments.read("--tracker-mode",mode)) { if (mode=="NODE_CENTER_AND_ROTATION") trackerMode = osgGA::NodeTrackerManipulator::NODE_CENTER_AND_ROTATION; else if (mode=="NODE_CENTER_AND_AZIM") trackerMode = osgGA::NodeTrackerManipulator::NODE_CENTER_AND_AZIM; else if (mode=="NODE_CENTER") trackerMode = osgGA::NodeTrackerManipulator::NODE_CENTER; else { std::cout<<"Unrecognized --tracker-mode option "<write(std::cout); return 1; } // any option left unread are converted into errors to write out later. arguments.reportRemainingOptionsAsUnrecognized(); // report any errors if they have occured when parsing the program aguments. if (arguments.errors()) { arguments.writeErrorMessages(std::cout); return 1; } // read the scene from the list of file specified commandline args. osg::ref_ptr root = osgDB::readNodeFiles(arguments); if (!root) root = createEarth(); if (!root) return 0; // add a viewport to the viewer and attach the scene graph. viewer.setSceneData(root.get()); osg::CoordinateSystemNode* csn = dynamic_cast(root.get()); if (csn) { bool insertOverlayNode = true; osg::ref_ptr overlayNode; if (insertOverlayNode) { overlayNode = new osgSim::OverlayNode; // insert the OverlayNode between the coordinate system node and its children. for(unsigned int i=0; igetNumChildren(); ++i) { overlayNode->addChild( csn->getChild(i) ); } csn->removeChildren(0, csn->getNumChildren()); csn->addChild(overlayNode.get()); // tell the overlay node to continously update its overlay texture // as we know we'll be tracking a moving target. overlayNode->setContinuousUpdate(true); } osg::Node* cessna = osgDB::readNodeFile("cessna.osg"); if (cessna) { double s = 200000.0 / cessna->getBound().radius(); osg::MatrixTransform* scaler = new osg::MatrixTransform; scaler->addChild(cessna); scaler->setMatrix(osg::Matrixd::scale(s,s,s)*osg::Matrixd::rotate(rotation)); scaler->getOrCreateStateSet()->setMode(GL_RESCALE_NORMAL,osg::StateAttribute::ON); osg::MatrixTransform* mt = new osg::MatrixTransform; mt->addChild(scaler); if (!nc) nc = new ModelPositionCallback; mt->setUpdateCallback(nc); csn->addChild(mt); // if we are using an overaly node, use the cessna subgraph as the overlay subgraph if (overlayNode.valid()) { overlayNode->setOverlaySubgraph(mt); } osgGA::NodeTrackerManipulator* tm = new osgGA::NodeTrackerManipulator; tm->setTrackerMode(trackerMode); tm->setRotationMode(rotationMode); tm->setTrackNode(scaler); unsigned int num = viewer.addCameraManipulator(tm); viewer.selectCameraManipulator(num); } else { std::cout<<"Failed to read cessna.osg"<