#--------------------------------------------------- # OSG CMAKE SUPPORT # (C) by Michael Wagner, mtw@shared-reality.com 2005 #--------------------------------------------------- PROJECT(OSG_PLUGINS_MASTER) SET(LIBRARY_OUTPUT_PATH "${LIBRARY_OUTPUT_PATH}/osgPlugins") OPTION(BUILD_OSG_COMMON_PLUGINS "Build with Common Plugins" TRUE) OPTION(BUILD_OSG_IMAGE_PLUGINS "Build with Imagege texture Plugins" TRUE) OPTION(BUILD_OSG_3D_PLUGINS "Build with 3D formats Plugins" TRUE) OPTION(BUILD_OSG_OTHER_PLUGINS "Build with other formats Plugins" TRUE) OPTION(BUILD_OSG_NET_PLUGINS "Build with net Plugin" TRUE) IF(NOT MINGW) SET(CMAKE_SHARED_MODULE_PREFIX "") ENDIF(NOT MINGW) SET(TARGET_DEFAULT_PREFIX "osgdb_") SET(TARGET_DEFAULT_LABEL_PREFIX "Plugins") SET(TARGET_COMMON_LIBRARIES osg osgDB osgUtil ) IF (BUILD_OSG_COMMON_PLUGINS) SET(TARGET_DEFAULT_LABEL_PREFIX "Plug commons") ########################################################### # this is for asking the production of a single CMakeLists.txt # the BUILD_CMAKELIST can be set at the macro call level or # globally by configuring # TARGET_DEFAULT_BUILD_CMAKELIST # # ADD_OSG_PLUGIN(osgFX osgFX BUILD_CMAKELIST) # ########################################################### ADD_SUBDIRECTORY(osgFX) ADD_SUBDIRECTORY(osgParticle) ADD_SUBDIRECTORY(osgSim) ADD_SUBDIRECTORY(osgText) ADD_SUBDIRECTORY(osgViewer) ADD_SUBDIRECTORY(osgShadow) ADD_SUBDIRECTORY(osga) ADD_SUBDIRECTORY(rot) ADD_SUBDIRECTORY(scale) ADD_SUBDIRECTORY(trans) ADD_SUBDIRECTORY(osg) ADD_SUBDIRECTORY(ive) ENDIF (BUILD_OSG_COMMON_PLUGINS) IF (BUILD_OSG_IMAGE_PLUGINS) SET(TARGET_DEFAULT_LABEL_PREFIX "Plug image" )# ADD_SUBDIRECTORY(rgb) ADD_SUBDIRECTORY(bmp) ADD_SUBDIRECTORY(dds) ADD_SUBDIRECTORY(tga) ADD_SUBDIRECTORY(hdr) IF(JPEG_FOUND) ADD_SUBDIRECTORY(jpeg) ENDIF(JPEG_FOUND) IF(GIFLIB_FOUND) ADD_SUBDIRECTORY(gif) ENDIF(GIFLIB_FOUND) IF(PNG_FOUND) ADD_SUBDIRECTORY(png) ENDIF(PNG_FOUND) IF(TIFF_FOUND) ADD_SUBDIRECTORY(tiff) ENDIF(TIFF_FOUND) ENDIF (BUILD_OSG_IMAGE_PLUGINS) IF (BUILD_OSG_3D_PLUGINS) SET(TARGET_DEFAULT_LABEL_PREFIX "Plug 3d") ADD_SUBDIRECTORY(3dc) IF(INVENTOR_FOUND) ADD_SUBDIRECTORY(Inventor) ENDIF(INVENTOR_FOUND) #ADD_SUBDIRECTORY(lwo) ADD_SUBDIRECTORY(x) ADD_SUBDIRECTORY(dw) ADD_SUBDIRECTORY(dxf) ADD_SUBDIRECTORY(OpenFlight) ADD_SUBDIRECTORY(geo) ADD_SUBDIRECTORY(obj) #ADD_SUBDIRECTORY(pfb) ADD_SUBDIRECTORY(pic) ADD_SUBDIRECTORY(stl) ADD_SUBDIRECTORY(3ds) ADD_SUBDIRECTORY(ac) ENDIF (BUILD_OSG_3D_PLUGINS) IF (BUILD_OSG_OTHER_PLUGINS) SET(TARGET_DEFAULT_LABEL_PREFIX "Plug other") ADD_SUBDIRECTORY(logo) ADD_SUBDIRECTORY(lws) ADD_SUBDIRECTORY(md2) ADD_SUBDIRECTORY(osgtgz) ADD_SUBDIRECTORY(tgz) # comment out txp plugin till it compiles cleanly... ADD_SUBDIRECTORY(txp) ADD_SUBDIRECTORY(shp) ADD_SUBDIRECTORY(txf) #ADD_SUBDIRECTORY(xine) IF(QUICKTIME_FOUND) ADD_SUBDIRECTORY(quicktime) ENDIF(QUICKTIME_FOUND) IF(FREETYPE_FOUND) ADD_SUBDIRECTORY(freetype) ENDIF(FREETYPE_FOUND) IF(ZLIB_FOUND) ADD_SUBDIRECTORY(zip) ENDIF(ZLIB_FOUND) ENDIF (BUILD_OSG_OTHER_PLUGINS) #--------------------------------------------------- # ADD ALL PLUGINS #--------------------------------------------------- IF (BUILD_OSG_NET_PLUGINS) ADD_SUBDIRECTORY(net) ENDIF (BUILD_OSG_NET_PLUGINS) #REWRITE_CMAKELIST(ADD_OSG_PLUGIN) ##########to get all the variables of Cmake #GET_CMAKE_PROPERTY(MYVARS VARIABLES) #FOREACH(myvar ${MYVARS}) # FILE(APPEND ${CMAKE_CURRENT_BINARY_DIR}/AllVariables.txt # "${myvar} -->${${myvar}}<-\n" # ) #ENDFOREACH(myvar)