/* OpenSceneGraph example, osgcamera. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include #include #include #include #include #include #include #include class ModelHandler : public osgGA::GUIEventHandler { public: ModelHandler(): _position(0) {} typedef std::vector Filenames; Filenames _filenames; unsigned int _position; void add(const std::string& filename) { _filenames.push_back(filename); } bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa) { osgViewer::Viewer* viewer = dynamic_cast(&aa); if (!viewer) return false; if (_filenames.empty()) return false; switch(ea.getEventType()) { case(osgGA::GUIEventAdapter::KEYUP): { if (ea.getKey()=='l') { osg::ref_ptr model = osgDB::readRefNodeFile( _filenames[_position] ); ++_position; if (_position>=_filenames.size()) _position = 0; if (model.valid()) { viewer->setSceneData(model.get()); } return true; } } default: break; } return false; } bool _done; }; void singleWindowMultipleCameras(osgViewer::Viewer& viewer) { osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface(); if (!wsi) { osg::notify(osg::NOTICE)<<"Error, no WindowSystemInterface available, cannot create windows."<getScreenResolution(main_screen_id, width, height); osg::ref_ptr traits = new osg::GraphicsContext::Traits; traits->x = 0; traits->y = 0; traits->width = width; traits->height = height; traits->windowDecoration = true; traits->doubleBuffer = true; traits->sharedContext = 0; traits->readDISPLAY(); traits->setUndefinedScreenDetailsToDefaultScreen(); osg::ref_ptr gc = osg::GraphicsContext::createGraphicsContext(traits.get()); if (gc.valid()) { osg::notify(osg::INFO)<<" GraphicsWindow has been created successfully."<setClearColor(osg::Vec4f(0.2f,0.2f,0.6f,1.0f)); gc->setClearMask(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); } else { osg::notify(osg::NOTICE)<<" GraphicsWindow has not been created successfully."< camera = new osg::Camera; camera->setGraphicsContext(gc.get()); camera->setViewport(new osg::Viewport((i*width)/numCameras,(i*height)/numCameras, width/numCameras, height/numCameras)); GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; camera->setDrawBuffer(buffer); camera->setReadBuffer(buffer); viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::scale(aspectRatioScale,1.0,1.0)); } } void multipleWindowMultipleCameras(osgViewer::Viewer& viewer, bool multipleScreens) { osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface(); if (!wsi) { osg::notify(osg::NOTICE)<<"Error, no WindowSystemInterface available, cannot create windows."<getScreenResolution(main_screen_id, width, height); unsigned int numCameras = 6; double aspectRatioScale = (double)numCameras; double translate_x = double(numCameras)-1; for(unsigned int i=0; i traits = new osg::GraphicsContext::Traits; traits->screenNum = multipleScreens ? i / 3 : 0; traits->x = (i*width)/numCameras; traits->y = 0; traits->width = width/numCameras-1; traits->height = height; traits->windowDecoration = true; traits->doubleBuffer = true; traits->sharedContext = 0; traits->readDISPLAY(); traits->setUndefinedScreenDetailsToDefaultScreen(); osg::ref_ptr gc = osg::GraphicsContext::createGraphicsContext(traits.get()); if (gc.valid()) { osg::notify(osg::INFO)<<" GraphicsWindow has been created successfully."< camera = new osg::Camera; camera->setGraphicsContext(gc.get()); camera->setViewport(new osg::Viewport(0,0, width/numCameras, height)); GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT; camera->setDrawBuffer(buffer); camera->setReadBuffer(buffer); viewer.addSlave(camera.get(), osg::Matrix::scale(aspectRatioScale, 1.0, 1.0)*osg::Matrix::translate(translate_x, 0.0, 0.0), osg::Matrix() ); } } class EnableVBOVisitor : public osg::NodeVisitor { public: EnableVBOVisitor(): osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) {} void apply(osg::Geode& geode) { for(unsigned int i=0; iasGeometry(); if (geom) { osg::notify(osg::NOTICE)<<"Enabling VBO"<setUseVertexBufferObjects(true); } } } }; int main( int argc, char **argv ) { // use an ArgumentParser object to manage the program arguments. osg::ArgumentParser arguments(&argc,argv); if (argc<2) { std::cout << argv[0] <<": requires filename argument." << std::endl; return 1; } unsigned int numRepeats = 2; if (arguments.read("--repeat",numRepeats) || arguments.read("-r",numRepeats) || arguments.read("--repeat") || arguments.read("-r")) { bool sharedModel = arguments.read("--shared"); bool enableVBO = arguments.read("--vbo"); osg::ref_ptr model; if (sharedModel) { model = osgDB::readRefNodeFiles(arguments); if (!model) return 0; if (enableVBO) { EnableVBOVisitor enableVBOs; model->accept(enableVBOs); } } osgViewer::Viewer::ThreadingModel threadingModel = osgViewer::Viewer::AutomaticSelection; while (arguments.read("-s")) { threadingModel = osgViewer::Viewer::SingleThreaded; } while (arguments.read("-g")) { threadingModel = osgViewer::Viewer::CullDrawThreadPerContext; } while (arguments.read("-d")) { threadingModel = osgViewer::Viewer::DrawThreadPerContext; } while (arguments.read("-c")) { threadingModel = osgViewer::Viewer::CullThreadPerCameraDrawThreadPerContext; } for(unsigned int i=0; i node = osgDB::readRefNodeFiles(arguments); if (!node) return 0; if (enableVBO) { EnableVBOVisitor enableVBOs; node->accept(enableVBOs); } viewer.setSceneData(node.get()); } viewer.run(); } osg::notify(osg::NOTICE)<<"------------ Viewer ended ----------"< apm = 0; while (arguments.read("-p",pathfile)) { apm = new osgGA::AnimationPathManipulator(pathfile); if (!apm.valid() || !(apm->valid()) ) { apm = 0; } } osgViewer::Viewer viewer(arguments); while (arguments.read("-s")) { viewer.setThreadingModel(osgViewer::Viewer::SingleThreaded); } while (arguments.read("-g")) { viewer.setThreadingModel(osgViewer::Viewer::CullDrawThreadPerContext); } while (arguments.read("-d")) { viewer.setThreadingModel(osgViewer::Viewer::DrawThreadPerContext); } while (arguments.read("-c")) { viewer.setThreadingModel(osgViewer::Viewer::CullThreadPerCameraDrawThreadPerContext); } bool limitNumberOfFrames = false; unsigned int maxFrames = 10; while (arguments.read("--run-till-frame-number",maxFrames)) { limitNumberOfFrames = true; } // alternative viewer window setups. while (arguments.read("-1")) { singleWindowMultipleCameras(viewer); } while (arguments.read("-2")) { multipleWindowMultipleCameras(viewer, false); } while (arguments.read("-3")) { multipleWindowMultipleCameras(viewer, true); } if (apm.valid()) viewer.setCameraManipulator(apm.get()); else viewer.setCameraManipulator( new osgGA::TrackballManipulator() ); viewer.addEventHandler(new osgViewer::StatsHandler); viewer.addEventHandler(new osgViewer::ThreadingHandler); std::string configfile; while (arguments.read("--config", configfile)) { osg::notify(osg::NOTICE)<<"Trying to read config file "< object = osgDB::readRefObjectFile(configfile); osgViewer::View* view = dynamic_cast(object.get()); if (view) { osg::notify(osg::NOTICE)<<"Read config file successfully"<add(arguments[i]); } viewer.addEventHandler(modelHandler); } else { // load the scene. osg::ref_ptr loadedModel = osgDB::readRefNodeFiles(arguments); if (!loadedModel) loadedModel = osgDB::readRefNodeFile("cow.osgt"); if (!loadedModel) { std::cout << argv[0] <<": No data loaded." << std::endl; return 1; } viewer.setSceneData(loadedModel); } viewer.realize(); unsigned int numFrames = 0; while(!viewer.done() && !(limitNumberOfFrames && numFrames>=maxFrames)) { viewer.frame(); ++numFrames; } return 0; }