//C++ header - Open Scene Graph - Copyright (C) 1998-2002 Robert Osfield //Distributed under the terms of the GNU Library General Public License (LGPL) //as published by the Free Software Foundation. #ifndef OSGUTIL_TRISTRIPVISITOR #define OSGUTIL_TRISTRIPVISITOR 1 #include #include #include #include namespace osgUtil { /** A tri stripping visitor for converting Geometry surface primitives into tri strips. * The current implemention is based up NVidia's NvTriStrip. */ class OSGUTIL_EXPORT TriStripVisitor : public osg::NodeVisitor { public: /// default to traversing all children. TriStripVisitor() { setTraversalMode(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN); } /** convert mesh primitives in Geometry into Tri Strips using * NvTriStrip. Converts all primitive types except points * and lines, linestrips which it leaves unchanged. */ static void stripify(osg::Geometry& drawable); /// apply stripify method to all geode geometry. virtual void apply(osg::Geode& geode); }; } #endif