class SG_EXPORT osg::Transparency

Transparency - encapsulates the OpenGL blend/transparency state

Inheritance:


Public Methods

[more] Transparency()
[more] Transparency(const Transparency& trans, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
Copy constructor using CopyOp to manage deep vs shallow copy
[more] META_StateAttribute(Transparency, TRANSPARENCY)
[more]virtual int compare(const StateAttribute& sa) const
return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
[more]virtual void setStateSetModes(StateSet& ds, const GLModeValue value) const
[more]inline void setFunction( const int source, const int destination )
[more]void setSource(const int source)
[more]inline const int getSource() const
[more]void setDestination(const int destination)
[more]inline const int getDestination() const
[more]virtual void apply(State& state) const

Public Members

[more]enum TransparencyMode

Protected Fields

[more]int _source_factor
[more]int _destination_factor

Protected Methods

[more]virtual ~Transparency()


Inherited from StateAttribute:

Public Methods

ovirtual Object* cloneType() const
ovirtual Object* clone(const CopyOp&) const
ovirtual bool isSameKindAs(const Object* obj) const
ovirtual const char* className() const
ovirtual const Type getType() const
obool operator < (const StateAttribute& rhs) const
obool operator == (const StateAttribute& rhs) const
obool operator != (const StateAttribute& rhs) const
ovirtual void compile(State&) const

Public Members

otypedef GLenum GLMode
otypedef unsigned int GLModeValue
otypedef unsigned int OverrideValue
oenum Values
otypedef unsigned int Type
oenum Types


Inherited from Object:


Inherited from Referenced:

Public Methods

oinline Referenced& operator = (Referenced&)
oinline void ref() const
oinline void unref() const
oinline const int referenceCount() const

Protected Fields

omutable int _refCount


Documentation

Transparency - encapsulates the OpenGL blend/transparency state
o Transparency()

o Transparency(const Transparency& trans, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
Copy constructor using CopyOp to manage deep vs shallow copy

o META_StateAttribute(Transparency, TRANSPARENCY)

ovirtual int compare(const StateAttribute& sa) const
return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs

ovirtual void setStateSetModes(StateSet& ds, const GLModeValue value) const

oenum TransparencyMode

o DST_ALPHA

o DST_COLOR

o ONE

o ONE_MINUS_DST_ALPHA

o ONE_MINUS_DST_COLOR

o ONE_MINUS_SRC_ALPHA

o ONE_MINUS_SRC_COLOR

o SRC_ALPHA

o SRC_ALPHA_SATURATE

o SRC_COLOR

o ZERO

oinline void setFunction( const int source, const int destination )

ovoid setSource(const int source)

oinline const int getSource() const

ovoid setDestination(const int destination)

oinline const int getDestination() const

ovirtual void apply(State& state) const

ovirtual ~Transparency()

oint _source_factor

oint _destination_factor


This class has no child classes.

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