# Locate directinput # This module defines # DIRECTINPUT_LIBRARIES # DIRECTINPUT_FOUND, if false, do not try to link to directinput # DIRECTINPUT_INCLUDE_DIR, where to find the headers # # $DIRECTINPUT_DIR is an environment variable that would # point to the this path in the plateform devkit (Samples\Multimedia\DirectShow) # # Created by Cedric Pinson. # SET( DIRECTINPUT_FOUND FALSE ) IF( WIN32 ) FIND_PATH( DIRECTINPUT_ROOT_DIR Include/D3D10.h PATHS $ENV{PATH} $ENV{PROGRAMFILES} ) FIND_PATH( DIRECTINPUT_INCLUDE_DIR dinput.h PATHS ${DIRECTINPUT_ROOT_DIR}/Include ) FIND_LIBRARY( DIRECTINPUT_LIBRARY dinput7.lib dinput8.lib PATHS ${DIRECTINPUT_ROOT_DIR}/lib/x86 ) FIND_LIBRARY( DIRECTINPUT_GUID_LIBRARY dxguid.lib PATHS ${DIRECTINPUT_ROOT_DIR}/lib/x86 ) FIND_LIBRARY( DIRECTINPUT_ERR_LIBRARY dxerr.lib PATHS ${DIRECTINPUT_ROOT_DIR}/lib/x86 ) SET( DIRECTINPUT_LIBRARIES ${DIRECTINPUT_LIBRARY} ${DIRECTINPUT_GUID_LIBRARY} ${DIRECTINPUT_ERR_LIBRARY} ) IF ( DIRECTINPUT_INCLUDE_DIR AND DIRECTINPUT_LIBRARIES ) SET( DIRECTINPUT_FOUND TRUE ) ENDIF ( DIRECTINPUT_INCLUDE_DIR AND DIRECTINPUT_LIBRARIES ) ENDIF( WIN32 ) MARK_AS_ADVANCED( DIRECTINPUT_FOUND )