TOPDIR = ../.. include $(TOPDIR)/Make/makedefs CXXFILES =\ AlphaFunc.cpp\ AnimationPath.cpp\ ApplicationUsage.cpp\ ArgumentParser.cpp\ Array.cpp\ AutoTransform.cpp\ Billboard.cpp\ BlendColor.cpp\ BlendEquation.cpp\ BlendFunc.cpp\ BoundingBox.cpp\ BoundingSphere.cpp\ BufferObject.cpp\ CameraNode.cpp\ ClearNode.cpp\ ClipNode.cpp\ ClipPlane.cpp\ ClusterCullingCallback.cpp\ CollectOccludersVisitor.cpp\ ColorMask.cpp\ ColorMatrix.cpp\ ConvexPlanarOccluder.cpp\ ConvexPlanarPolygon.cpp\ CoordinateSystemNode.cpp\ CopyOp.cpp\ CullFace.cpp\ CullingSet.cpp\ CullSettings.cpp\ CullStack.cpp\ Depth.cpp\ DisplaySettings.cpp\ Drawable.cpp\ DrawPixels.cpp\ dxtctool.cpp\ Fog.cpp\ FragmentProgram.cpp\ FrameStamp.cpp\ FrameBufferObject.cpp\ FrontFace.cpp\ Geode.cpp\ Geometry.cpp\ GLExtensions.cpp\ GraphicsContext.cpp\ Group.cpp\ Image.cpp\ ImageStream.cpp\ Light.cpp\ LightModel.cpp\ LightSource.cpp\ LineSegment.cpp\ LineStipple.cpp\ LineWidth.cpp\ LOD.cpp\ LogicOp.cpp\ Material.cpp\ Matrixd.cpp\ Matrixf.cpp\ MatrixTransform.cpp\ Multisample.cpp\ NodeCallback.cpp\ Node.cpp\ NodeVisitor.cpp\ Notify.cpp\ Object.cpp\ OccluderNode.cpp\ PagedLOD.cpp\ Point.cpp\ PointSprite.cpp\ PolygonMode.cpp\ PolygonOffset.cpp\ PolygonStipple.cpp\ PositionAttitudeTransform.cpp\ PrimitiveSet.cpp\ Program.cpp\ Projection.cpp\ ProxyNode.cpp\ Quat.cpp\ Referenced.cpp\ Sequence.cpp\ ShadeModel.cpp\ Shader.cpp\ ShadowVolumeOccluder.cpp\ Shape.cpp\ ShapeDrawable.cpp\ State.cpp\ StateAttribute.cpp\ StateSet.cpp\ Stencil.cpp\ Switch.cpp\ TexEnvCombine.cpp\ TexEnv.cpp\ TexEnvFilter.cpp\ TexGen.cpp\ TexGenNode.cpp\ TexMat.cpp\ Texture1D.cpp\ Texture2D.cpp\ Texture3D.cpp\ Texture.cpp\ TextureCubeMap.cpp\ TextureRectangle.cpp\ Timer.cpp\ Transform.cpp\ Uniform.cpp\ UnitTestFramework.cpp\ Vec3.cpp\ Version.cpp\ VertexProgram.cpp\ Viewport.cpp\ DEF += -DOSG_LIBRARY LIBS += $(GL_LIBS) $(OTHER_LIBS) TARGET_BASENAME = osg LIB = $(LIB_PREFIX)$(TARGET_BASENAME).$(LIB_EXT) include $(TOPDIR)/Make/makerules