/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include using namespace osgGA; GUIEventAdapter::GUIEventAdapter(): _eventType(NONE), _time(0.0), _windowX(0), _windowY(0), _windowWidth(1280), _windowHeight(1024), _key(0), _button(0), _Xmin(0.0), _Xmax(1.0), _Ymin(0.0), _Ymax(1.0), _mx(0.5), _my(0.5), _pressure(0.0), _buttonMask(0), _modKeyMask(0), _scrollingMotion(SCROLL_NONE), _scrollingDeltaX(0), _scrollingDeltaY(0), _mouseYOrientation(Y_INCREASING_DOWNWARDS), _tabletPointerType(UNKNOWN) {} GUIEventAdapter::GUIEventAdapter(const GUIEventAdapter& rhs): osg::Referenced(), _eventType(rhs._eventType), _time(rhs._time), _windowX(rhs._windowX), _windowY(rhs._windowY), _windowWidth(rhs._windowWidth), _windowHeight(rhs._windowHeight), _key(rhs._key), _button(rhs._button), _Xmin(rhs._Xmin), _Xmax(rhs._Xmax), _Ymin(rhs._Ymin), _Ymax(rhs._Ymax), _mx(rhs._mx), _my(rhs._my), _pressure(rhs._pressure), _buttonMask(rhs._buttonMask), _modKeyMask(rhs._modKeyMask), _scrollingMotion(rhs._scrollingMotion), _scrollingDeltaX(rhs._scrollingDeltaX), _scrollingDeltaY(rhs._scrollingDeltaY), _mouseYOrientation(rhs._mouseYOrientation), _tabletPointerType(rhs._tabletPointerType) {} GUIEventAdapter::~GUIEventAdapter() { } void GUIEventAdapter::setWindowRectangle(int x, int y, int width, int height, bool updateMouseRange) { _windowX = x; _windowY = y; _windowWidth = width; _windowHeight = height; if (updateMouseRange) { setInputRange(x, y, x+width, y+height); } } void GUIEventAdapter::setInputRange(float Xmin, float Ymin, float Xmax, float Ymax) { _Xmin = Xmin; _Ymin = Ymin; _Xmax = Xmax; _Ymax = Ymax; }