/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include #include #include #include #include #include #include #include #include #include #include #include int main( int argc, char **argv ) { // use an ArgumentParser object to manage the program arguments. osg::ArgumentParser arguments(&argc,argv); // set up the usage document, in case we need to print out how to use this program. arguments.getApplicationUsage()->setCommandLineUsage(arguments.getProgramName()+" [options] image_file_left_eye image_file_right_eye"); arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information"); // construct the viewer. osgProducer::Viewer viewer(arguments); // set up the value with sensible default event handlers. viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS); // get details on keyboard and mouse bindings used by the viewer. viewer.getUsage(*arguments.getApplicationUsage()); // if user request help write it out to cout. if (arguments.read("-h") || arguments.read("--help")) { arguments.getApplicationUsage()->write(std::cout); return 1; } // any option left unread are converted into errors to write out later. arguments.reportRemainingOptionsAsUnrecognized(); // report any errors if they have occured when parsing the program aguments. if (arguments.errors()) { arguments.writeErrorMessages(std::cout); return 1; } // extract the filenames from the arguments list. std::string fileLeft,fileRight; for(int pos=1;poss()+imageRight->s())*0.5f; float average_t = (imageLeft->t()+imageRight->t())*0.5f; osg::Geode* geodeLeft = osg::createGeodeForImage(imageLeft,average_s,average_t); geodeLeft->setNodeMask(0x01); osg::Geode* geodeRight = osg::createGeodeForImage(imageRight,average_s,average_t); geodeRight->setNodeMask(0x02); osg::ref_ptr rootNode = new osg::Group; rootNode->addChild(geodeLeft); rootNode->addChild(geodeRight); // set the scene to render viewer.setSceneData(rootNode.get()); // create the windows and run the threads. viewer.realize(Producer::CameraGroup::ThreadPerCamera); // set all the sceneview's up so that their left and right add cull masks are set up. for(osgProducer::CameraGroup::SceneHandlerList::iterator itr=viewer.getSceneHandlerList().begin(); itr!=viewer.getSceneHandlerList().end(); ++itr) { osgUtil::SceneView* sceneview = *itr; sceneview->setCullMask(0xffffffff); sceneview->setCullMaskLeft(0x00000001); sceneview->setCullMaskRight(0x00000002); } while( !viewer.done() ) { // wait for all cull and draw threads to complete. viewer.sync(); // update the scene by traversing it with the the update visitor which will // call all node update callbacks and animations. viewer.update(); // fire off the cull and draw traversals of the scene. viewer.frame(); } return 0; }