/* OpenSceneGraph example, osgsimulation. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifdef WIN32 ///////////////////////////////////////////////////////////////////////////// // Disable unavoidable warning messages: // 4103: used #pragma pack to change alignment // 4114: same type qualifier used more than once // 4201: nonstandard extension used : nameless struct/union // 4237: "keyword" reserved for future use // 4251: class needs to have dll-interface to export class // 4275: non DLL-interface class used as base for DLL-interface class // 4290: C++ Exception Specification ignored // 4503: decorated name length exceeded, name was truncated // 4786: string too long - truncated to 255 characters #pragma warning(disable : 4103 4114 4201 4237 4251 4275 4290 4503 4335 4786) #endif // WIN32 #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include osg::Node* createEarth() { osg::TessellationHints* hints = new osg::TessellationHints; hints->setDetailRatio(5.0f); osg::ShapeDrawable* sd = new osg::ShapeDrawable(new osg::Sphere(osg::Vec3(0.0,0.0,0.0), osg::WGS_84_RADIUS_POLAR), hints); osg::Geode* geode = new osg::Geode; geode->addDrawable(sd); std::string filename = osgDB::findDataFile("Images/land_shallow_topo_2048.jpg"); geode->getOrCreateStateSet()->setTextureAttributeAndModes(0, new osg::Texture2D(osgDB::readImageFile(filename))); osg::CoordinateSystemNode* csn = new osg::CoordinateSystemNode; csn->setEllipsoidModel(new osg::EllipsoidModel()); csn->addChild(geode); return csn; } class ModelPositionCallback : public osg::NodeCallback { public: ModelPositionCallback(double speed): _latitude(0.0), _longitude(0.0), _height(100000.0), _speed(speed) { _rotation.makeRotate(osg::DegreesToRadians(90.0),0.0,0.0,1.0); } void updateParameters() { _longitude += _speed * ((2.0*osg::PI)/360.0)/20.0; } virtual void operator()(osg::Node* node, osg::NodeVisitor* nv) { updateParameters(); osg::NodePath nodePath = nv->getNodePath(); osg::MatrixTransform* mt = nodePath.empty() ? 0 : dynamic_cast(nodePath.back()); if (mt) { osg::CoordinateSystemNode* csn = 0; // find coordinate system node from our parental chain unsigned int i; for(i=0; i(nodePath[i]); } if (csn) { osg::EllipsoidModel* ellipsoid = csn->getEllipsoidModel(); if (ellipsoid) { osg::Matrix inheritedMatrix; for(i+=1; iasTransform(); if (transform) transform->computeLocalToWorldMatrix(inheritedMatrix, nv); } osg::Matrixd matrix(inheritedMatrix); //osg::Matrixd matrix; ellipsoid->computeLocalToWorldTransformFromLatLongHeight(_latitude,_longitude,_height,matrix); matrix.preMult(osg::Matrix::rotate(_rotation)); mt->setMatrix(matrix); } } } traverse(node,nv); } double _latitude; double _longitude; double _height; osg::Quat _rotation; double _speed; }; class FindNamedNodeVisitor : public osg::NodeVisitor { public: FindNamedNodeVisitor(const std::string& name): osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN), _name(name) {} virtual void apply(osg::Node& node) { if (node.getName()==_name) { _foundNodes.push_back(&node); } traverse(node); } typedef std::vector< osg::ref_ptr > NodeList; std::string _name; NodeList _foundNodes; }; int main(int argc, char **argv) { // use an ArgumentParser object to manage the program arguments. osg::ArgumentParser arguments(&argc,argv); // set up the usage document, in case we need to print out how to use this program. arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrates use of node tracker."); arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()); arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information"); // construct the viewer. osgViewer::Viewer viewer(arguments); // add the state manipulator viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) ); // add the thread model handler viewer.addEventHandler(new osgViewer::ThreadingHandler); // add the window size toggle handler viewer.addEventHandler(new osgViewer::WindowSizeHandler); // add the stats handler viewer.addEventHandler(new osgViewer::StatsHandler); // add the record camera path handler viewer.addEventHandler(new osgViewer::RecordCameraPathHandler); // add the help handler viewer.addEventHandler(new osgViewer::HelpHandler(arguments.getApplicationUsage())); // set the near far ration computation up. viewer.getCamera()->setComputeNearFarMode(osg::CullSettings::COMPUTE_NEAR_FAR_USING_PRIMITIVES); viewer.getCamera()->setNearFarRatio(0.000003f); double speed = 1.0; while (arguments.read("-f") || arguments.read("--fixed")) speed = 0.0; osg::Quat rotation; osg::Vec4 vec4; while (arguments.read("--rotate-model",vec4[0],vec4[1],vec4[2],vec4[3])) { osg::Quat local_rotate; local_rotate.makeRotate(osg::DegreesToRadians(vec4[0]),vec4[1],vec4[2],vec4[3]); rotation = rotation * local_rotate; } osg::NodeCallback* nc = 0; std::string flightpath_filename; while (arguments.read("--flight-path",flightpath_filename)) { std::ifstream fin(flightpath_filename.c_str()); if (fin) { osg::AnimationPath* path = new osg::AnimationPath; path->read(fin); nc = new osg::AnimationPathCallback(path); } } osgGA::NodeTrackerManipulator::TrackerMode trackerMode = osgGA::NodeTrackerManipulator::NODE_CENTER_AND_ROTATION; std::string mode; while (arguments.read("--tracker-mode",mode)) { if (mode=="NODE_CENTER_AND_ROTATION") trackerMode = osgGA::NodeTrackerManipulator::NODE_CENTER_AND_ROTATION; else if (mode=="NODE_CENTER_AND_AZIM") trackerMode = osgGA::NodeTrackerManipulator::NODE_CENTER_AND_AZIM; else if (mode=="NODE_CENTER") trackerMode = osgGA::NodeTrackerManipulator::NODE_CENTER; else { std::cout<<"Unrecognized --tracker-mode option "<write(std::cout); return 1; } osg::ref_ptr tm; std::string overlayFilename; while(arguments.read("--overlay", overlayFilename)) {} // read the scene from the list of file specified commandline args. osg::ref_ptr root = osgDB::readNodeFiles(arguments); if (!root) root = createEarth(); if (!root) return 0; if (!overlayFilename.empty()) { //osg::Object *pObj = osgDB::readObjectFile("alaska_clean.shp"); //osg::ref_ptr shapefile = dynamic_cast (pObj); // //ConvertLatLon2EllipsoidCoordinates latlon2em; //shapefile->accept(latlon2em); osg::ref_ptr shapefile = osgDB::readNodeFile(overlayFilename); if (!shapefile) { osg::notify(osg::NOTICE)<<"File `"<(root.get()); if (csn) { osgSim::OverlayNode* overlayNode = new osgSim::OverlayNode(technique); overlayNode->getOrCreateStateSet()->setTextureAttribute(1, new osg::TexEnv(osg::TexEnv::DECAL)); overlayNode->setOverlaySubgraph(shapefile.get()); overlayNode->setOverlayTextureSizeHint(1024); overlayNode->setOverlayTextureUnit(overlayTextureUnit); // insert the OverlayNode between the coordinate system node and its children. for(unsigned int i=0; igetNumChildren(); ++i) { overlayNode->addChild( csn->getChild(i) ); } csn->removeChildren(0, csn->getNumChildren()); csn->addChild(overlayNode); viewer.setSceneData(csn); } else { osgSim::OverlayNode* overlayNode = new osgSim::OverlayNode(technique); overlayNode->getOrCreateStateSet()->setTextureAttribute(1, new osg::TexEnv(osg::TexEnv::DECAL)); overlayNode->setOverlaySubgraph(shapefile.get()); overlayNode->setOverlayTextureSizeHint(1024); overlayNode->addChild(root.get()); viewer.setSceneData(overlayNode); } } else { // add a viewport to the viewer and attach the scene graph. viewer.setSceneData(root.get()); osg::CoordinateSystemNode* csn = dynamic_cast(root.get()); if (csn) { osg::ref_ptr overlayNode; if (useOverlay) { overlayNode = new osgSim::OverlayNode(technique); // insert the OverlayNode between the coordinate system node and its children. for(unsigned int i=0; igetNumChildren(); ++i) { overlayNode->addChild( csn->getChild(i) ); } csn->removeChildren(0, csn->getNumChildren()); csn->addChild(overlayNode.get()); // tell the overlay node to continously update its overlay texture // as we know we'll be tracking a moving target. overlayNode->setContinuousUpdate(true); } osg::Node* cessna = osgDB::readNodeFile("cessna.osg"); if (cessna) { double s = 200000.0 / cessna->getBound().radius(); osg::MatrixTransform* scaler = new osg::MatrixTransform; scaler->addChild(cessna); scaler->setMatrix(osg::Matrixd::scale(s,s,s)*osg::Matrixd::rotate(rotation)); scaler->getOrCreateStateSet()->setMode(GL_RESCALE_NORMAL,osg::StateAttribute::ON); if (addFireEffect) { osg::Vec3d center = cessna->getBound().center(); osgParticle::FireEffect* fire = new osgParticle::FireEffect(center, 10.0f); scaler->addChild(fire); } if (false) { osgSim::SphereSegment* ss = new osgSim::SphereSegment( osg::Vec3(0.0f,0.0f,0.0f), // center 19.9f, // radius osg::DegreesToRadians(135.0f), osg::DegreesToRadians(240.0f), osg::DegreesToRadians(-10.0f), osg::DegreesToRadians(30.0f), 60); scaler->addChild(ss); } osg::MatrixTransform* mt = new osg::MatrixTransform; mt->addChild(scaler); if (!nc) nc = new ModelPositionCallback(speed); mt->setUpdateCallback(nc); csn->addChild(mt); // if we are using an overaly node, use the cessna subgraph as the overlay subgraph if (overlayNode.valid()) { overlayNode->setOverlaySubgraph(mt); } tm = new osgGA::NodeTrackerManipulator; tm->setTrackerMode(trackerMode); tm->setRotationMode(rotationMode); tm->setTrackNode(scaler); } else { std::cout<<"Failed to read cessna.osg"< keyswitchManipulator = new osgGA::KeySwitchMatrixManipulator; if (tm.valid()) keyswitchManipulator->addMatrixManipulator( '0', "NodeTracker", tm.get() ); keyswitchManipulator->addMatrixManipulator( '1', "Trackball", new osgGA::TrackballManipulator() ); keyswitchManipulator->addMatrixManipulator( '2', "Flight", new osgGA::FlightManipulator() ); keyswitchManipulator->addMatrixManipulator( '3', "Drive", new osgGA::DriveManipulator() ); keyswitchManipulator->addMatrixManipulator( '4', "Terrain", new osgGA::TerrainManipulator() ); if (!pathfile.empty()) { osgGA::AnimationPathManipulator* apm = new osgGA::AnimationPathManipulator(pathfile); if (apm || !apm->valid()) { unsigned int num = keyswitchManipulator->getNumMatrixManipulators(); keyswitchManipulator->addMatrixManipulator( '5', "Path", apm ); keyswitchManipulator->selectMatrixManipulator(num); } } viewer.setCameraManipulator( keyswitchManipulator.get() ); } // viewer.setThreadingModel(osgViewer::Viewer::SingleThreaded); return viewer.run(); }